Doc_Brown on 9/10/2004 at 23:04
I agree with Subjective, the AI is going to be the single most difficult challenge for you. I don't think it's out of the realm of possibility to get it to the level of TDP or TMA, mind you, but taking it to the TDS tier is going to be quite hard. Consider the ability to recognize changes in the environment and the huge dialogue archive necessary to vocalize accordingly.
Best of luck, though. Like I've said before, I'm rooting for you guys, but it won't be easy.
New Horizon on 10/10/2004 at 01:52
Quote Posted by Doc_Brown
I agree with Subjective, the AI is going to be the single most difficult challenge for you. I don't think it's out of the realm of possibility to get it to the level of TDP or TMA, mind you, but taking it to the TDS tier is going to be quite hard. Consider the ability to recognize changes in the environment and the huge dialogue archive necessary to vocalize accordingly.
Best of luck, though. Like I've said before, I'm rooting for you guys, but it won't be easy.
I'm on top of that vocal library. :)
SubJeff on 10/10/2004 at 01:58
That's very good news about the SDK Fingernail. I meant AI programming from BlackCat. They did it for TUT and they will be doing it for Nightblade. Most importantly it is stealth based AI. If you haven't, you should. I'm sure they'd be happy to help.
Fingernail on 10/10/2004 at 08:51
The only contact we've had is a few comments in this thread, and the fact that they didn't want us to use the name Thievery (that's fair enough).
But, I agree that in an area so complex as AI programming, we will need all the help we can get.
SubJeff on 10/10/2004 at 17:20
Do you think they see you as competition? I've thought that as mutual Thief fans they'd have been more in contact. The Dark Mod is pretty cool name imho anyway. Better than Nightblade. Not that it will stop me mapping for MB though :p
Renzatic on 10/10/2004 at 19:51
I don't think they can help much beyond giving us a few insites and hints. From what I remember Orgy saying (probably earlier in this thread), they used a few specific UT features to do the AI...features that probably don't have a parallel in D3.
If we were working with UT then we'd all be best buds and they'd be showering us with helpful advice while paying our tab at the bar, but we're different mod teams working with different engines...there isn't a terrible amount we can do to help each other beyond lending some moral support.
Once Uengine3 comes out, though...that'll probably change alot. I intend on harassing the hell out of em once it's released. :thumb:
Domarius on 12/10/2004 at 04:33
Quote Posted by Subjective Effect
That's very good news about the SDK Fingernail. I meant AI programming from BlackCat. They did it for TUT and they will be doing it for Nightblade. Most importantly it is stealth based AI. If you haven't, you should. I'm sure they'd be happy to help.
I'm on the Dark Mod team and I've already brought this up with the group, when we first started. I made a thread about it on the Dark Mod forum.
For some reason, they feel it's not that important. But I PMed
oRGy , the TUT guy on this forum, asking if he could contribute, and he said he'd join the forum and offer advice whenever he can, so I guess that's all we can get.
plebeian on 15/10/2004 at 09:14
Why not continue even if the y do release a T3 editor. 'Ours' could turn out to be a better editor that whatever Ion/Eidos eventually come up with, and we'll have full control of the content. There will definitely NOT be a full T3 SDK under any circumstances.
Let's face it, T3 wasn't any good, except for one great mission.
There's no competiton betweem NB and the Dark Mod, I'm working on both.
Eshaktaar on 15/10/2004 at 10:04
As I understand it, work on the Dark Mod will continue regardless of the release of a T3 editor.