Goliath The Thief on 5/9/2004 at 15:33
I LOVE that window!
cheese_thief on 5/9/2004 at 16:25
OOOHhoohhh. Sexay!
BEAR on 5/9/2004 at 18:50
man you people get to work too fast! Rock on!
Malleus on 5/9/2004 at 19:01
Erm ... maybe I'm a little bit under-informed about the dark mod, but ... is this going to be a PvP multiplayer stuff like Thievery, or is it going to be single player (also)? :sweat: :confused:
Fingernail on 5/9/2004 at 19:04
More like Singleplayer mostly & multiplayer maybe/also.
The idea is for people to be able to make fan missions for Thief 3. In effect. Because the editor probably won't be forthcoming from Eidos, we have to improvise. In fact, the Doom 3 engine is superior in many ways to the Thief 3 engine, aside from AI and lightgem programming.
Malleus on 5/9/2004 at 20:13
Quote Posted by Fingernail
More like Singleplayer mostly & multiplayer maybe/also.
The idea is for people to be able to make fan missions for Thief 3. In effect. Because the editor probably won't be forthcoming from Eidos, we have to improvise. In fact, the Doom 3 engine is superior in many ways to the Thief 3 engine, aside from AI and lightgem programming.
Then it sound more than interesting. I rarely play MP, but I'm interested in thief-like SP experience with Doom3 engine. If you manage to make it right, it might be a good excuse for buying Doom3...
(too bad that the SystemShock2 remake cannot be made - that would have been another good excuse)
Springheel on 5/9/2004 at 20:22
Actually, the System Shock one is going ahead. The team had to (at the firm request of EA) remove all official SS terms though. It is now called Scarlet Shard (or something like that, don't quote me).
SLIEZER on 5/9/2004 at 21:39
That window looks simply amazing!! Damm, keep up the fine work lads!
Cheers,
-Johan
Renzatic on 5/9/2004 at 22:02
lol, I hope no one has any objections over me posting this...
(
http://users.chartertn.net/greymatt/thief_hallway3.jpg) THIS is a map I've started using the new textures we've imported into the engine.
The mod is definately off to a good start in my opinion. Once the SDK arrives we'll really get to show off all the talent that's on the team. :)