str8g8 on 5/6/2006 at 20:58
I have given the Bridge it's own (
http://www.str8g8.pwp.blueyonder.co.uk/bridge.htm) page over on my site, together with some up-to-date screenshots. I took the liberty of putting a few quotes up there too :) .
@Munich10: You should try installing the latest version of GarrettLoader and the associated T3Main.exe (which it automatically installs). That will fix your objectives, plus you will have the same problem with other T3FMs...
Objectives are (in brief)
[SPOILER]* Get on to the Bridge
* Break into Grimworth and DePerrins
* Make a copy of the Bridge key and return the original to where you found it
* Return Kinch's wayward daughter
* (Optional) Return Tyler Watt's possessions to his widow on Taft Ave.
* Get back to the alley where you started[/SPOILER]
dbrilliant on 5/6/2006 at 21:36
Thanks Tigersound, I will get right on top of that. Thanks:thumb: :) :wot: :cool:
MUNICH10 on 6/6/2006 at 03:12
Quote Posted by str8g8
I have given the Bridge it's own (
http://www.str8g8.pwp.blueyonder.co.uk/bridge.htm) page over on my site, together with some up-to-date screenshots. I took the liberty of putting a few quotes up there too :) .
@Munich10: You should try installing the latest version of GarrettLoader and the associated T3Main.exe (which it automatically installs). That will fix your objectives, plus you will have the same problem with other T3FMs...
Objectives are (in brief)
[SPOILER]* Get on to the Bridge
* Break into Grimworth and DePerrins
* Make a copy of the Bridge key and return the original to where you found it
* Return Kinch's wayward daughter
* (Optional) Return Tyler Watt's possessions to his widow on Taft Ave.
* Get back to the alley where you started[/SPOILER]
Thanks str8g8! I have GarrettLoader v. 1.32. Isn't that the latest? Great FM, by the way...enoying it very much!
Aristed on 6/6/2006 at 10:59
I have played nearly all t3 fan missions now and this is defiantly the best.
I reckon that the size and look/feel of the mission were spot on and its strongest element. However I personally prefer the large stone slab walls that were used heavily in castles and streets in deadly shadows to the red brickwork used on the buildings within shalebridge. Those buildings were excellent, the sprawling nature and varying heights of houses either side of you and the winding tight streets were very in keeping with the city. The artwork and movies were what really brought the atmosphere to life, as a result the whole mission was very in keeping with thief.
Whilst the gamplay wasn’t the best it was certainly good, beaten only by crypt and maybe all the worlds a stage.[SPOILER]Those two guards in the alcoves were perhaps too difficult but not impossible, the climbable boxes in shalebridge road made it possible to climb past (so long as you were quick) and the moss arrows in spellow lane made for a “stealthy” option rather than killing them. I would have said that the weakest part was the two guards standing by the fire, the fire was too bright to do anything but be quick and hope for the best. That may have been improved by a window to allow you out of one of the storage cupboards behind them or some such other option.[/SPOILER]
The whole level was stable however the inside of the shop dropped the framerate right down and i’m playing this on a x800 xt pe which eats deadly shadows for breakfast. The stain glass room was also fairly low, it was playable but must have been about 15-20.
Thanks for an excellent fan mission which must have been a lot of hard work!
~s:a:n:i:t:y~ on 6/6/2006 at 11:07
Quote Posted by str8g8
I'm concerned you're not seeing objectives ... are you playing a non-English install or anything? Are you using the latest GarrettLoader?
I do not see the objectives in FMs either. The install is legal - no cracks and nocd's and it's english. Still - no objectives, no notes :erm:
P.S.
"The Bridge" stunning!
~s:a:n:i:t:y~ on 6/6/2006 at 18:01
Quote Posted by potterr
Lightningline, [SPOILER]there is a big guard by the fire the other side of the bridge check his belt[/SPOILER]
I can see a guard through the open gate at the other side, but how do I open that grate? At the beginning of the Bridge it was a lever...
tiger@sound.net on 6/6/2006 at 20:36
Quote Posted by Aristed
I have played nearly all t3 fan missions now and this is defiantly the best.
.........................
Whilst the gamplay wasn't the best it was certainly good, beaten only by crypt and maybe all the worlds a stage.
...............................................................
Thanks for an excellent fan mission which must have been a lot of hard work!
And now, Aristed, are you ready for some really "hard work"?
And BTW, your graphics critique, above, seemed nicely documented. :cool:
(But in my decade of 3d games, I have seen too many really HUGE and most excellent one-man projects being simply "condemned" with something like "I didn't like it" or simular generalities, without any supporting logic.)
So please tell us, Aristed, where would you work-in your magical "Single Player fixes" to make this into an excellent adventure, for all of our gameplay experiences?
Ps, Aristed, I really don't mean to be bothering just you or 242, with dropping all of this on you. But maybe, someday, my little "bottom-line question", above, will finally start to make a lot more sense to one and all, hopefully? And of course, dedicated T1/2 players with their vast wealth of experiences should definitely be invited to these T3 critiques. But, before the final release, perhaps?
(And doing critiques, via private email or PMs, is working for me, as I am currently doing with a Postal2 master for his HUGE 20 map adventure.) :thumb:
Florian on 7/6/2006 at 00:06
But how can I open the gate in the alley at Waterstreet? Please help me someone...
Besides: anyone already has a lootlist for this great FM?
~s:a:n:i:t:y~ on 7/6/2006 at 07:58
I feel silly. This bridge file has all the objects twisted it seems. I don't have any idea what comes first and what comes next. It begins from breaking into the shop - not a word about stealing any keys and making copy of it.I wonder why, for without it I cannot get into the shop. Well, now I'm trapped on the bridge and have the only exit from one side (where I entered). The other side is grated, though I open the Gates successfully, I still can't get through. I'm stuck. If I'm stuck like this for a while I know I'll give up and install some different mission. That would be sad. :erm:
tiger@sound.net on 7/6/2006 at 10:31
Quote Posted by Florian
But how can I open the gate in the alley at Waterstreet? Please help me someone...
Besides: anyone already has a lootlist for this great FM?
And as far as I know, we will never open it. But did you notice that there is an area, on the other side of that gate? And maybe you could jump to there from the gate's wall or a handy box, etc? (If this is just a small sample of T1 or T2 "real world" logic problems then BRAVO to Str8g8 for giving us these new non-standard problems to help to evolve our T3 FM gameplay!) :thumb: