Mahoney on 1/6/2006 at 14:49
Brilliant mission. Well done to the developer !!!
242 on 1/6/2006 at 17:07
Just started this one.
It's amazingly beautiful so far, artwork and movie are excellent. Looks like it's the best T3FM for the time being :thumb: At last I know how Shalebridge looks like, very nice representation.
Pity that T3FM compressor still isn't finished, such size could be a hindrance for some people who whold like to play it.
PS: Just made it to small park area near Spellow Lane.
floating leaves, grass, beautiful textures, and those trees..
Gosh, THE MOST BEAUTIFUL THIEF MISSION EVER!
Plus it's running like 30+ fps, I guess this mission greatly shows potential of T3FMs.
str8g8, I hope this is not your last FM :)
Native on 1/6/2006 at 21:14
{Edit: All right, never mind about the objectives, I figured it out.} - now I just need to find that last 6% of loot! I've already found the special loot - <span class="spoiler">though trying to find the golden mouse nearly drove me crazy</span> - and everything that's been mentioned on this thread, so I feel like I must be missing some really obvious pieces. <span class="spoiler">When people mentioned the loot high up on Taft Avenue, did they mean simply that item or two that was on top of the barrel that you had to jump up to, or was there more? The area felt suspiciously empty, especially with all of the good grappleworthy-looking areas hanging just out of reach.</span>
BTW, beautiful mod - although I didn't mind the appearance of the city in DS as much as many other people here (the cramped, tiny areas of the city, which were also vastly improved upon in this mod, were my biggest complaint), I definitely appreciate the work that went into this and love the look of the scenery here, especially the leaves in the yard and the stained glass. Amazing work - especially given how well-hidden the loot was in many places. My only suggestions would be, as others have mentioned, to work on integrating the lighting and how well-hidden Garrett is in a few areas and maybe add a few more guards for challenge (I was playing on Expert and found everything easy except for finding the loot).
{Another edit: Okay, found a place where I know I looted but apparently reloaded some point afterwards without relooting, so now it's down to a miniscule but frustrating 1%. Argh...
Also, I forgot to mention earlier - I don't know if this belongs in this thread or not, but I think there may be a minor and easily-avoidable (but easy to stumble into, if you're not too careful) bug of sorts that could render you unable to finish the mission. <span class="spoiler">If you throw or carry the daughter with you into the canal in the Water Street, you have no way to get her out. Additionally, if you for some reason bring a body with you to the NE part of the canal, behind the boat, there's no way to get out due to Garrett's inability to jump with a body and odd refusal to put down the body in such a narrow space, despite the fact that it's wide enough for him holding the body. ("Un-uh. Un-uh. Un-uh. Un-uh. Un-uh...") Again, both are minor and avoidable, but I thought I'd mention them in case you weren't aware.</span>}
Ethne on 2/6/2006 at 00:18
Quote Posted by Esme
have you tried pushing the crates a bit closer to the statue ?D'oh. Silly me... :tsktsk:
Fallen+Keeper on 2/6/2006 at 16:56
Quote Posted by potterr
Fallen+Keeper, part of that is the actual ibt files themselves. John P's Textures will re-write the original game ibt files to replace textures, etc. This is done by byte pattern matching and blanking out areas of the original IBT files to force T3 to look in different locations for graphics files. However the IBT files for The Bridge are not catered for in this process as John P's installers do not know of FM's IBT files.
However FM's like Krelleks Labyrinth have the textures applied before they are compiled to IBT files, this makes them bigger files but does give you the brown loot glint, higher res graphics, etc.
Where I can find those ibt files?
potterr on 2/6/2006 at 17:11
They are in the FM zips, the IBT files are the mission files.
Fallen+Keeper on 3/6/2006 at 02:33
It seems there's nothing I can do about it. Except keeping The Bridge as is, with default graphics.
dealasteal on 4/6/2006 at 06:02
Did anyone notice the fireplace in the bedroom, just
before the [SPOILER]stairs to the safe[/SPOILER], it looked like their was an [SPOILER]impression for a trap door on the brick[/SPOILER]. My imagination?
The video rendering of the game is most breathtaking and smooth with a high quality vid card. My, my, what a difference you can experience. Switching to 3rd person view can get addicting to stay with.......
I wish there had been more rooms and guards to raid.
"Sigh" Chocolates....Sooo many Chocolates.... "Sigh"
242 on 4/6/2006 at 08:13
Finished it.
Gameplaywise it's pretty weak I think, but beauty of Shalebridge part makes it memorable nonetheless. + it's the first T3FM with movies, and they look fully professional (except voice acting in the second one) :)
billynone on 4/6/2006 at 09:27
the intro movie is crashing on me about 4-5 secs in, i esc the movie and go to another screenwhere a blue progess bar is loading...and it loads about 2.5 cm (long) then it crashes to the desktop.
i downloaded this file only last night so i guess its the latest one......
i have tried all the usual things....drivers etc
can anyone suggest anything else?
thanks :P