DirkBogan on 30/12/2023 at 21:51
Quote Posted by skacky
We made sure to check every lock in the campaign so they have proper settings, so all door handles and footlocker locks that are locked are horizontal but it's possible one or two may have slipped through the cracks. The Dark Engine can also sometimes do weird stuff to locks if you've been playing several missions in a row for a very long time.
In this case, it isn't a door we didn't know about, it's a result of the door being locked on Expert but not on Normal/Hard. There is no way to manage the tweq of the door handle by difficulty level.
What we could have done was place two separate door objects in the same position, with separate lock AND tweq properties, and given them the proper Difficulty : Destroy values. Normally this would cause lighting problems, but not with the way we changed Blocks Vision props campaign-wide.
Redness20 on 4/1/2024 at 12:53
I do the mission right know and just....well that hard but seing skacky in the mission give me motivation to continue !!
oueddy on 6/1/2024 at 15:13
Just posting here to laugh at what happens when you knock out DeWall and pick up his body 😁
Inline Image:
https://i.imgur.com/NOhXIqy.png
Esme on 9/1/2024 at 15:32
Quote Posted by Constance
I think I may have encountered a bug in this mission, there's a guard that keeps teleporting from a room into the corridor next to it...
I got this too
he's sat just outside the security office but seems to have tummy troubles
baeuchlein on 10/1/2024 at 04:42
During the campaign, I saw several AIs that can sit down and stand up with weird behaviour. For example, some of the Keepers in the library in mission 6 walked towards chairs, but when they were about one or two meters away from the chairs, they suddenly teleported into them. Other sitting AIs, such as a guard in the streets in mission 4, "Death's Dominion", were sometimes blackjacked by me, and when I had left the area and returned there much later, they sat there, halfway sunken into the floor. And then there is this Hammerite in mission 3, "Trial of Iron", who prays. When I blackjacked him, he fell down, but was invisible.
There seems to be some general buggieness with sitting AIs.
demagogue on 11/1/2024 at 07:09
Quote Posted by Esme
I got this too
he's sat just outside the security office but seems to have tummy troublesIncidentally, there is another FM (one of my favorites ever, maybe second only to Rowena's Curse) where a guard does what that guard you mention is doing. Does anyone else remember which one? (There might be more than one. The one I'm thinking is the only one I know about though, and anyway probably the first.)
Edit: For the curious, it's
Emilie Victor.
Mr. K. on 12/1/2024 at 00:13
I'm having a lot of trouble with DeWall himself. He seems to detect me even when I'm not remotely near him (in the library below), and sitting completely still, so it's not a noise issue. I've soft-locked myself a few times, having to completely restart the mission. Is there any way to avoid this?
taffernicus on 13/1/2024 at 13:40
So the alarms still operate even if the electricity is temporarily goes out. Turns out the alarms yield a great level of power supplies redundancy. I was totally unaware by unlooked-for twist : The bright lightning that appears out of nowhere when you pass through the main hall of the manor and knocks out power for a while including the surveillance cameras but what strikes me odd is all alarms are unimpacted and still up and running!. i Just wanted to test if i could cut corner to finish the mission but it didn't pan out :D , all objectives are locked-onto the script.
taffernicus on 20/1/2024 at 10:22
Quote Posted by R Soul
Bikerdude,
Slight hint:
There's a guard's journal in the basement that provides a hintA bit more:
2nd floor (using the U.S.A system of numbering floors)Another bit more:
Look in the studyEven more:
Check the fireplaceis this possibly a bug? because i can open it from outside ( you must jump onto the wooden ledge but beware you can stuck yourself away )
Sorry for a bit of spoiler , It seems like videos can't be hidden like hiding images using the imghide code, I found imghide from the vbulletin's BB Code list
[video=youtube_share;POkZNA8iz3k]https://youtu.be/POkZNA8iz3k[/video]
Constance on 21/1/2024 at 22:28
Quote Posted by taffernicus
is this possibly a bug? because i can open it from outside […]
There should be a [spoiler](fairly small) wheel that you can turn on the barrel to the right[/spoiler].