baeuchlein on 11/2/2024 at 18:02
I don't think you can get in there. Looking at the room from the inside in DromEd, I see an almost empty room with wall textures that don't really fit together, so I guess there's nothing to see there, move on.;)
Fox7Fog on 15/2/2024 at 04:18
Is there any way to get to the balcony/room that can be seen from the Entrustment tower (NE direction)?
Atropos on 16/2/2024 at 19:29
There are 2 ways.
1: Use a crate on one of the statue and jump from there to the balcony.
2: Go to the reliquary, stand on the south side of the room and look up.
Fox7Fog on 16/2/2024 at 20:12
Quote Posted by Atropos
There are 2 ways.
1:
Use a crate on one of the statue and jump from there to the balcony.2:
Go to the reliquary, stand on the south side of the room and look up.Thanks, Atropos!
And how do I
activate the statues? Or is it not possible when playing with normal difficulty?
Atropos on 17/2/2024 at 10:40
Oh I meant just put the crate on top of the statue, climb on it and jump to the balcony. They don't need to be activated.
Fox7Fog on 17/2/2024 at 23:53
Atropos, your hint about getting to that secret room was very helpful. And sorry, it's my bad, I was not clear what statues I meant. I could not figure out how to activate statues in the library for a long time.
Ramirez on 18/2/2024 at 18:30
Quote Posted by Atropos
There are 2 ways.
1:
Use a crate on one of the statue and jump from there to the balcony.2:
Go to the reliquary, stand on the south side of the room and look up.I think I missed this room, having mistakenly thought it was just in the North tower.
I can't see anything, trying the second hint
in the reliquary, I'm in the room with the mask that follows you.
Can you tell me exactly where I should be looking? I can't use the first hint because I don't like
crating and can't find one anywhere near that location.
baeuchlein on 18/2/2024 at 20:27
Ramirez, first go to the wooden stairs leading to the reliquary. These are marked on the map. Then, climb them up to the top. Enter the room beyond, and you should emerge high up in a tower. There should be two statues on this level. Walk to the southeast one, then towards the large bookcase that is to the left of the statue (if you share the point of view of the statue).
Place your back (oh, okay, Hume's back) at the bookcase, then look up. You should see a wooden beam between you and the statue, and near the place where the beam ends at the rim of the walkway, you might (depending on where exactly you stand) see something glow. Take a rope arrow and climb up so you can reach this - it's a glyph. Using/activating it does open a secret door in the bookcase below. Climb down before it closes again and go through. You should now reach the balcony without problems. If you want to go back, look for a second glyph on a wall close to the secret door. It's not hidden, so you should easily find it. Don't forget to get your rope arrow back!
Ramirez on 18/2/2024 at 21:40
Thanks baeuchlein!
I was going into the actual reliquary and standing at the South wall so of course I didn't see anything.
Gotta say this was one of those find the switch puzzles I'm not a fan of, but fortunately, nothing mission critical is related to it. Come to think of it, the payoff should have been bigger imo.
However, I appreciate these little secrets are hard to get right without making them obvious so it doesn't detract from my opinion of the mission.
This is still an all time favourite campaign for me, still plugging away at it a few hours a week :)
TheGrimSmile on 20/4/2024 at 04:33
Really loved this mission, was cool to visit other locations seen only briefly in cutscenes. The voice acting was also top notch and gave a lot of personality to the Keepers.
Also spent a good hour seeing how many people I could get Gamall to kill. A morbid sport, but a fun one.
If I had one complaint about this mission, and The Black Parade in general, it's that there's so. Much. Tile!
I like a bit of tile to up the challenge here and there, but it's really everywhere in these missions and makes getting around awfully tedious. It's not hard to stay silent on tile if you move at a snail's pace, but I'd like to be able to walk freely without worrying about someone in the next country hearing me before I even know they're there. I decided to casually ghost this mission (because a chance to out-stealth the Keepers is hard to pass up), but the tile made it a bit of a drag. I'd like to ghost the whole set of missions at some point, but the frustration is putting me off a bit.