GlasWolf on 5/1/2021 at 13:41
I suppose the facts are that T3 wasn't as good a game as T1/T2 (duh!), and the engine/editor suffered from performance and functionality restrictions. Thanks though Brethren - think I'll make a point of reinstalling and checking out that campaign.
typhil01 on 29/4/2021 at 06:30
Please excuse me if I am writing off-topic, but I wanted to say that I am very happy to join your forum. I will be glad to communicate together!
Danema on 12/7/2021 at 09:35
Quote Posted by Gingerbread Man
Due to a strong campaign spearheaded by GlasWolf, signatures and support from thousands of fans, tremendous effort from Alex Duran / Jordan Thomas / Paul Weaver from Ion Storm, bughunting and playtesting by Ulukai / David / myself, and an effective though unsung Fifth Column at Eidos by the name of Scott Holbert, we are finally gifted with the tools necessary to create FMs for the third game in our beloved Thief series.
During our time working with various incarnations of the editing tools, Dave, Ulukai, and myself (with significant support from Alex Duran in particular) have assembled this small collection of beginner information.
Please note that we have not gone into detail on basic UEd-related stuff. UnrealEd's fundamentals aren't that difficult, and tutorials are easily found on many editing sites (many resources are linked in a sticky in our own (
http://www.ttlg.com/forums/forumdisplay.php?f=92) UEd forum)
So.
Um.
Hello.
Thank you all, guys!
typhil01 on 22/7/2021 at 06:56
Quote Posted by Danema
Thank you all, guys!
What are your hobbies?