downwinder on 12/10/2020 at 04:38
just replayed mission on expert results are 15499/17289,1/1 pockets picked
i even went out of bounds to try to find loot i was missing,it must be hidden very well to get it all
was there a way to get the fire crystal in hammer church?
there is a pretty good amount of hidden area's to find,more then first glance/my first run missed a good amount
over all i enjoyed mission,probaly your easyest mission so far,but still challanging
mxleader on 23/10/2020 at 04:02
Great mission! Finished on expert with 13264 in loot.
<Username> on 30/12/2020 at 07:44
Stats:
* Version 3
* Normal difficulty
* 1 hour and 16 minutes
* 14633 of 17289 total loot
* 0 hints needed to complete the mission
Things I liked:
* The mission has an excellent flow, loops nicely back to the beginning, and features lots and lots of secrets to discover. That made for a very engaging playthrough.
* The mission connects diverse locations: One minute you are in a Hammerite compound, then you descent into a Lost City part, then into some sewers, only to emerge into the vault of a bank.
* Much of the loot is hidden, but not too hard to find.
* I like how almost every room has a working light switch.
* There are several new conversations between inhabitants of the City. The voice acting is decent for a fan mission.
* This joke was great: "Ha, just what the world needs: more Hammers."
Things that could be improved:
* The map is really ugly. Please get someone to do you a proper map.
* There are hard cuts in background music if you step over invisible lines.
* The mission was updated several times, but the mission info file was not. If the file name is ever changed, there is no way for the player to tell the broken v1 apart from v2 or v3. Update the mission info file please.
* What is it with the weird obsesson with sex in journals and conversations? Thy read like an eight-grader wrote them.
* Julia's cook book also reads like a joke and not like something written by a human being.
* "He gave the Skull a curse that allows the holder to ward off all evil spirits." I think the word you were looking for here was „enchantment“, not „curse“.
Bugs:
* There is a water arrow floating in the air in the Hammerite church, behind the last row of pews.
* Hammerite archers have regular guard voices.
* At a rooftop entrance to the Hammerite compund, a light switch is half-submerged into the wall and only the top of it is visible.
Question:
* After the conversation about slapping the lord ended, the two servants walked away. From a distance, I heard one of them was knocked out by an unseen force. What was up with that?
Samantha1 on 11/4/2021 at 14:47
Wow, this was a gorgeous mission, loved it! :D I must have missed at least one or two hidden switches, cause in the end I missed about 800 loot:eek:
The architecture is really great, I didn´t get lost even once. The map was not so well done but I didn´t need it anyway.
My favourite part of this mission were the many interesting conversations and the amount of loot. Reminded me on Christines well done missions :D
I have one question though: The conversation between the male and female servants about her smacking the lord. When they leave you hear them falling to the floor unconcious (or even dead?). Is it possible to get in that room to find out what happened with them? I guess the lord put them away cause they know too much:rolleyes: