TG FM - Whispers Below the Cobblestone (2021-05-13) - Updated to v1.1 - by Korthak
Cardia on 16/5/2021 at 21:36
So far i´m loving this mission, how do i access Lord Guldenberg palace? i have two metal doors that i can't open.
Thinking Robot on 16/5/2021 at 21:41
Quote Posted by Cardia
So far i´m loving this mission, how do i access Lord Guldenberg palace? i have two metal doors that i can't open.
There is a way to access the palace via
a rooftop balcony after leaving the undercity through the cellar rooms of the Hammerite Temple. Hard to find.
fortuni on 16/5/2021 at 22:06
Well I've eventually finished and yes it is an extraordinarily good mission, congratulations Korthak you have absolutely excelled again.
The southern part of the city very much reminded me of A Night in the Old Quarter, even to the point that I even loaded that mission to see if you had paste and copied parts of it. The underground city area was brilliantly executed apart from the near complete darkness which has been mentioned too many times already, it was complex and confusing but never frustrating, a fine balance achieved.
My favourite section has got to be the north city area, even more complex than the south area, multiple pathways and great fun climbing out of a window to realise where you were, and I was so pleased when I eventually found the Mage's apartment as I had heard his mumblings through various walls for the last hour.
All I have to do now is make a lootlist for this mission....wish me luck!
Kerrle on 17/5/2021 at 05:27
This was a great city mission. Loved the exploration and the idea of the underground city, though I will say some of the underground was just too dark - I can see what the author was going for, but it ultimately was too much.
But outside of that no real complaints, it was mostly just a solid ~3 hours of fun.
Thanks for the hard work putting it together!
Unkillable Cat on 17/5/2021 at 09:17
Quote Posted by Arrowgrab
Are you in the covered passageway (northern end grated off) and trying to get INSIDE the guard house from street level? If so, you'll get there from the other direction later. If it's another door I can't remember, there has to be a key somewhere in the northern half of the map.
Yes, it's a short passage that has the (locked) sewer entrance on the north wall, and an unfrobbable gate above and to the right of that that leads to the northern part of the city.
The locked door in question is on the right-hand side just as you enter the guardhouse from the south.
EDIT: Nevermind, found it. Thanks for the pointer, though. :)
itllrun10s on 17/5/2021 at 18:32
I thoroughly enjoyed this, Korthak. Great job!
Cardia on 17/5/2021 at 19:35
Quote Posted by Thinking Robot
There is a way to access the palace via
a rooftop balcony after leaving the under-city through the cellar rooms of the Hammerite Temple. Hard to find.
Thank you, it seems the problem is that i can't find a way to the are where the hammerite cathedral is located.
...Nevermind, found it.
Mission finished in 1 hour and 42 minutes on "normal" difficult, i loved every second of it, amazing city layout with impressive high and dynamic buildings, impressive architecture expression, very flexible and genius level design , simple and at the same time very enjoyable, love the dark corners that give a mysterious side, nice ambient sounds, lovely atmospheres both in the streets and underground, captivating story line. Definitely one of the best Thief 1 missions i ever played so far, and will replay it on "expert" difficult .
Thank you so much for this sweet experience ! :thumb:
ValmontPhl on 17/5/2021 at 21:38
I thoroughly enjoyed this FM.
I always think of the months of design per hour of playtime put into these and I went for a couple hours exploring every bit I could get to.
So much so, I spent some time in the last area wholeheartedly expecting to find yet another area with, maybe, an optional adventure - but nope.
Still, Korthak, I am confident you had as much fun putting this together as we do playing it. Thank you
Mechs Delight on 17/5/2021 at 22:46
Am stuck in the undercity:
there's a gate leading into a blue-bricked basement with a lockboxed gate I can't pick
there's a lever behind a lowered gate in front of metal double doors
Also, someone mentioned a ladder that's hard to see in the lower part of the undercity
Much appreciated.
Arrowgrab on 17/5/2021 at 23:00
Quote Posted by Mechs Delight
Am stuck in the undercity:
there's a gate leading into a blue-bricked basement with a lockboxed gate I can't pickYou'll get to it later from the other side. Keep on exploring.
there's a lever behind a lowered gate in front of metal double doorsYou'll get to it later from the other side. Keep on exploring.