Spyrano on 25/9/2015 at 08:14
Mission 2 - Found the 3 glyphs, and key. Got down to the Keeper area, but can't find the chalice.
Dev_Anj on 25/9/2015 at 08:23
Try jumping into the water and searching for some underwater caves.
Marbrien on 25/9/2015 at 15:29
Great pair of missions! Playing mission 2 on expert. I have extinguished all three glyphs, and have returned to the doors with the plaque saying "I possess the key...", but it is still shut, and I don't have a key for it. What do I do next please?
OK, I think I've found out. I need to go back to the kitchen (the room with the weird noises).
Spyrano on 25/9/2015 at 17:51
Quote Posted by Dev_Anj
Try jumping into the water and searching for some
underwater caves.Found the chalice and the exit, thanks.
Great couple of missions!
Severian_Silk on 25/9/2015 at 20:29
Quote:
Thanks! I had a great fun at making theses spooky places, but just you wait until you see what Skacky, Firemage and I are planning to do.
I've just finished the city section and it's absolutely brilliant and, how Melan put it in his review, it's magic :thumb: (dark magic though, I'd say :ebil: ). I'm also really having fun reading all the notes, books and diaries in this : they're creepy, weird, funny, mysterious or simply horryfing.
that poor dude, who's arm is stuck in a piece of machinery because some boys where having fun.... Jesus :cheeky:Wait... you guys are making another project :D ? Now I'm all pumped up!
Oh, and thanks for answering my question and thank you all for the wonderful fanmissions :cheeky:
Arrowgrab on 25/9/2015 at 20:38
Quote Posted by Squadarofl
Indeed, it's in the thieves den. Look around! especially the unreachable places. ;)
Yeah, I've found it. I've passed it several times and have even considered it, but
the local texture just didn't seem like a rope arrow surface to me. I mean, pretty much everything else in the area is stone or mossy stone, and this particular texture looks pretty much like some even more mossy, or maybe vine-covered rock. In the spirit of constructive criticism, I think the area would have benefited from something to establish that "Yes, this single passageway has a wooden ceiling", like the wooden planking having an actual thickness when seen from the entrance of the corridor.Also finished the 2nd mission, and that was fun, too. I agree with previous comments that the starting area is really annoying to navigate - even just to blackjack people, let alone to actually ghost! -, but other than that a very solid mission.
Oh, a question: there's a cave
approachable through the large underground lake with a dead hammerite and a glimpse of a sewer hatch far above. Am I correct that there's nothing lootable here and that the hatch is an unreachable visual?
Squadarofl on 25/9/2015 at 20:58
Quote Posted by Arrowgrab
Oh, a question: there's a cave
approachable through the large underground lake with a dead hammerite and a glimpse of a sewer hatch far above. Am I correct that there's nothing lootable here and that the hatch is an unreachable visual? Nope! It's the alternate escape path. You can throw a rope arrow and climb up to see where it lead!
Dahenjo on 26/9/2015 at 01:37
Quote Posted by Squadarofl
For the Burgomeister,
check books in the tiny libraryThe one
frob-able book in there seems to do nothing, or doesn't directly
open the safe at least.
Am I missing something or possibly having a script or some other problem?
Peanuckle on 26/9/2015 at 02:22
Really interested in playing this, but I've got the same problem that Klawedflaw describes on page 1. No mission objectives, guards can't be hit.
I've got tfix 2.22 and Newdark 1.23. I'm using Garrettloader. Is it incompatible with FMselect missions? I'd rather not go through another engine change.
Maxrebo6 on 26/9/2015 at 02:23
Dahenjo There are two frobable books one upstairs and one downstairs
After combing the entire level again I know possess 3859 loot out of 4000 consisting of 1939 Gold,525 Gems,and 1395 Goods
The hard to find loot that I found not listed in my previous post are
Gold cup on windowsill,silver coinstack on window sill and gold candlestick in little roof area in sewers,and three small coins near thief try to pick lock.
This is all in mission 1,what else could I missing please help.