trioptimumscapes on 8/9/2014 at 20:07
cant find any file called darkloader.ini. anywhere on my computer ?
does it have a different name :confused:
gnartsch on 8/9/2014 at 20:10
There is no need to have the darkloader.ini around unless you are using Darkloader as your mission launcher.
I suspect you are using FMSel, so you can just forget about it.
Otherwise you should know where you installed that launcher - or ignore the '.' after '.ini'. It's not part of the filename that you are quoting in your post!
trioptimumscapes on 8/9/2014 at 20:12
am using darkloader
trioptimumscapes on 8/9/2014 at 20:14
cheers I will have a deeper look after work :D
DrK on 8/9/2014 at 20:30
Was the audio problem only with the rain sounds ? I suspect it's due to the 24 bits PCM sampling that would have been used. I've seen a couple videos from Fen where he had similar problems.
Personally I never had any issue with these sounds.
trioptimumscapes on 8/9/2014 at 20:40
I "install only" in darkloader and went to "darkloader configuration " file and changed type=2 to type=1 "
Everything works cheers :D
voodoo47 on 8/9/2014 at 21:14
I've seen quite a few complaints about 24bit audio not working when watching Fen's FM LP's lately, he always solved the problem by converting to 16bit. have 24bit sounds ever worked for anyone, ever?
//ah, DrK has already mentioned it.
DrK on 8/9/2014 at 21:19
It worked for most of us beta-testers too. If I remember correctly, only biker mentionned a similar problem but he solved it on his own.
It seems there's also a codec problem. I've worked on it with Skacky, hopefully tomorrow the issue is solved.
gnartsch on 8/9/2014 at 21:38
Quote Posted by DrK
Was the audio problem only with the rain sounds ?
Don't know. If I would know where to find that one (?) Ramirez character and fly there via DromED and check.
Since skacky's missions are usually quite large it might take me a couple of days to meet him.
Send me a PM with his exact location and I can check tomorrow morning.
According to Audacity, all sounds seem to use 32 bit - including the original sounds in Thief itself.
I am a noob on these audio topics. :p
DrK on 8/9/2014 at 21:45
Audacity can't read properly, it says 32 bits to every kind of audio file.
It seems the problem concerns the rain audio files only, which are 24 bits. I converted them to 4 bits with the codecs used by the original game, and no quality loss in the process.
Ramirez sounds are 16 bits so it shouldn't be a problem, and the 2 files in Garrett's folder are 4 bits as they come from the original game.
Skacky should check them out tomorrow and provide a fix available to all.