mxleader on 17/4/2024 at 20:00
Finished on expert but with only about half the loot available. Back in I guess.
Komag on 30/4/2024 at 20:45
I've updated the Keep with this gem of a mission :D
Snake on 1/5/2024 at 17:50
Quote Posted by Komag
I've updated the Keep with is gem of a mission :D
As someone who frequented this forum almost 20 years ago and relied on the Keep for downloading FMs and also used your tutorial, it is quite the honour to have my mission listed there, thanks Komag!
Nightwalker on 1/5/2024 at 20:17
Did I read that this was your first mission? If so, it's quite an accomplishment! It's a very enjoyable mission and I had a lot of fun with it. It's good old-fashioned thiefy fun. I missed a lot so I'll have to go back and play it again sometime. Thanks very much!
Snake on 3/5/2024 at 13:01
Version 1.1 of this mission is now available (Google Drive link in OP is updated) with the following fixes/changes:
- The spam frobbing issue with the statue head puzzle has been fixed via NVscripts, preventing statue heads from being frobbed while rotating, ensuring the combination to open the gate and the statue head positions are always in sync.
- Sliding door handles now have tweq movements when being lockpicked.
- Notes page appears from the start of the mission, before the map is acquired.
- The carry body graphic when carrying Keepers has been updated.
- Pedestals have a higher weight threshold preventing them from moving.
- One of the crypt traps is now based on a bounds trigger instead of a pressure plate to make it more responsive.
- One readable inconsistency fixed.
- Some AIWatchObj patrols have had radius increased to ensure patrol stops when required.
- Added a briefing video.
For anyone that has already played the mission and maybe just wants to see the briefing video, it can be viewed below:
(
https://youtu.be/1elRRwiAfbE?si=KgoQ4MTcyFGU12dk) https://youtu.be/1elRRwiAfbE?si=KgoQ4MTcyFGU12dk
Komag on 3/5/2024 at 18:23
Updated!
Snake on 3/5/2024 at 19:21
Quote Posted by Komag
Updated!
Thanks for the quick update! I've updated the OP now as well.
Marzec on 3/5/2024 at 22:00
Likewise!
nightchild on 6/5/2024 at 22:28
Really enjoyable mission Snake, you did a fine job here.The compound was great, very true to how it could have been in the OM if we could get further inside. It was a very clever idea to materialise that part of the very first map we all have played so many years ago. It is also nice to see paintings other than the stock ones. A question though, is there something about that Keeper statue in the room next to the entrance to the puzzle heads? The one you can hear some kind of chanting coming from? I am still short of 2 secrets and looking forward for the secrets list's time to come :)
Snake on 6/5/2024 at 23:30
I am glad you enjoyed the mission!
Regarding the Keeper statue in the room next to the statue heads puzzle, there is no secret here. The whispering is just to add some ambience there and maybe suggest it's an area for Keepers to meet and reflect.
I can give you a hint to the last two secrets if you like. One of them I can guess as it's the most difficult to find.