Gestalt on 28/2/2005 at 02:45
After trying to get this thing working for hours, I was finally able to get it almost working. I still have a rather significant problem, though. I can subtract brushes and choose textures for faces fine, see? This is the preview window in "Dynamic Light" mode
<a href="http://img238.exs.cx/my.php?loc=img238&image=texerrorflesh16ar.jpg" target="_blank"><img src="http://img238.exs.cx/img238/6549/texerrorflesh16ar.th.jpg" border="0" alt="Free Image Hosting at www.ImageShack.us" /></a>
Looks fine, right? Let's turn on the Flesh preview thing to see what it'll look like in game:
<a href="http://img201.exs.cx/my.php?loc=img201&image=texerrorflesh25de.jpg" target="_blank"><img src="http://img201.exs.cx/img201/931/texerrorflesh25de.th.jpg" border="0" alt="Free Image Hosting at www.ImageShack.us" /></a>
Dang. Perhaps it'll show the correct textures in game?
<a href="http://img201.exs.cx/my.php?loc=img201&image=texerroringame0ew.jpg" target="_blank"><img src="http://img201.exs.cx/img201/3494/texerroringame0ew.th.jpg" border="0" alt="Free Image Hosting at www.ImageShack.us" /></a>
I guess not.
Can someone please help me? Everything's set up as outlined in the Wiki. This thing is going to drive me insane.
Mandrake on 28/2/2005 at 04:16
After doing your texturing, are you doing a "Build All" before going into the flesh preview mode ?
Gestalt on 28/2/2005 at 04:29
Apparently I wasn't. Thanks!
I feel sort of silly now.
Mandrake on 28/2/2005 at 05:29
Quote Posted by Gestalt
Apparently I wasn't. Thanks!
I feel sort of silly now.
Caught me out a few times too :)
Any changes to BSP geometry etc also need a rebuild all before they are correctly displayed in the flesh renderer preview as well...so if you see objects moving around when toggling the flesh renderer mode you need to do a rebuild all as well...