lizardfuel55 on 3/10/2010 at 01:55
I have 2 simple characters (CG models of gargoyles) that are currently undergoing the UV/texturing phase of the pipeline in Maya. I've already started on it but I would greatly appreciate it if somebody took a look at my UV map and help fix/tweak it.
They are made of stone so the UV map is critical for the textures to appear seamless.
These characters are for my senior film in college. I will credit you and provide you with the Vimeo link when all production is completed (in 7 weeks) along with good karma.
If you would like to help, please contact me on [email]p.koppikar@gmail.com[/email] . Thank you very much!