samois on 19/8/2002 at 14:17
What exactly gets saved in a save game file?
I note the DontSaveObject function
When is this required
What if a script moves a static?
How is the SetatStart variable held?
e.g. Say a script issues a moveworld function...
...SetatStart seems to put it back
But what if player saved and reloaded?
...would it still go back?
Regards
samois