klatremus on 5/6/2024 at 17:11
Additionally, when I turn on my radar (its a dml that reveals missing weapons and readables), it points to something in the building east of the very northeast plaza, the one with the pit. But when I go inside that building, it is south of the wall and I don't think there's a way to get in there at all. See the green circle in the images.
Inline Image:
https://www.klatremus.org/uploads/Tolham1.jpgInline Image:
https://www.klatremus.org/uploads/Tolham2.jpg
fortuni on 5/6/2024 at 18:38
That's a broadhead arrow but yes stuck in the void, so nope can't get it.
klatremus on 6/6/2024 at 00:21
Got loose hints from fortuni on the 5 pieces of loot I was missing. I found 3 of those, so now I'm only missing 35. :D
I found:
- Silver nugget behind a stone monolith in a hallway with planks where the hat skeleton was patrolling (close to starting area). This one was barely visible behind debris.
- Bottle of wine in a wall cubby on the top floor of the museum, in the hall where the windows are to the streets and the patrolling guard. Embarrassed to have missed this, as it was staring me in the face.
- Goblet in a flooded cave in the far northeast plaza. I had a feeling I was missing something in the water somewhere.
fortuni on 6/6/2024 at 03:48
Quote Posted by klatremus
@fortuni and Lord Taffer: I think perhaps that dml needs to be updated, as I found two blue gems that were both valued at zero loot. I assume they should be 15 each. They are
the eyes of a wall mural in Tharmaz' tomb, directly above Tharmaz' Azure. This is at least for expert difficulty.
Quote Posted by Lord Taffer
What klatremus said is true indeed. On normal difficulty,
there's no access to Tharmaz area, so these blue gems should get destroyed at that difficulty level. I can fix these loot issues or we can use updated dml, both are fine by me.
So do you guys want us to make these 2 blue gems non frob or give them a loot value of 15g each. Makes sense to me to make them non frob so as not to change the initial total loot totals, but seeing there is no other loot in that area and you have to do a bit of monkeying around to get to the blue gems I can absolutely see you saying yes lets add them to the available loot. Thoughts?
downwinder on 6/6/2024 at 05:33
where is the Summerion's dagger?, and what is this about a skull to find? not sure i did that?
Lord Taffer on 6/6/2024 at 06:48
At first the blue gems were just a decoration that shined light, but during beta testing it was suggested to change them so player can steal them, but obviously I forgot to make them loot. So, I think it is best if they are indeed loot, so dml would be a great option!
Lord Taffer on 6/6/2024 at 06:56
Downwinder, There are two pathways to Summerion's dagger area. One way is from Sir Darklon's quarters and another from Lost City area. Another tip is to look up to find a place to shoot a rope arrow, in either of the abovesaid places.
The skull in question must be Balkan's skull, the one that is needed for the brazier in the museum. So you must have found the skull and used it to proceed in the mission (difficulties: Hard, Expert).
Kerrle on 6/6/2024 at 21:05
This one was really excellent. I spent hours traversing the city and learning its secrets and only ever got a little frustrated looking for the bracelet - somehow I just looked right past the entrances to that part of the area the first dozen times.
But a fantastic mission with great mood and a bit of a different take on a city mission.
fortuni on 6/6/2024 at 21:09
Quote Posted by Lord Taffer
At first the blue gems were just a decoration that shined light, but during beta testing it was suggested to change them so player can steal them, but obviously I forgot to make them loot. So, I think it is best if they are indeed loot, so dml would be a great option!
Your objective has been completed, dml updated, also includes fix to make final goal irreversible.