vegetables on 9/12/2018 at 16:13
Getting into the Alarus Extension is a pretty long process, and requires finding several secrets, including one in Part 1. There are some hints earlier in the thread.
For the temple tower, you can attach a rope arrow to the texture around the top of the temple. The arrow trap in the temple basement was meant to teach that that texture is wood.
DrK on 9/12/2018 at 16:26
Thanks, unfortunately I won't be able to get that bow upgrade...
Marbleman explained to me parts of the process to get it, and it's a major flaw in the mission. If you miss the secret in part 1 you're screwed, you can't go back. Each mission should be independant from one another.
To get one secret in the first mission in order to get the bow upgrade is unfair and frustrating, especially since we aren't aware of such a thing in the first mission. If the mission was very short, sure why not, it adds some instant replay value. However the mission is gigantic, no way I'm replaying through the whole thing.
Thankfully it's only a secret and doesn't prevent from completing the mission, but still...
vegetables on 9/12/2018 at 17:49
Fair criticism, but it's that way by design. I didn't expect most players to find it in one playthrough, or at all. The whole process is meant to be reminiscent of old rumors about video game secrets.
fortuni on 9/12/2018 at 18:18
If you consider accessing the Alarus Extension as a tough to find Easter Egg, with good Easter Eggs being a rather special form of achievement, and in this case having to first find 3 well hidden secret locations across the 2 different missions in order to access the Easter Egg, then it's not necessarily unfair or frustrating, more of a well thought Easter Egg than those in a lot of other missions. Yes arguably evil, but what an achievement to those special players.
DarkMax on 10/12/2018 at 00:08
This was a cool set of missions. The second one has to be one of the best Bonehoard-type FMs released, and it only gets better as you progress. I also found the hidden smelter but at that point I was too exhausted to figure out what to do with it :p
Thinking Robot on 10/12/2018 at 15:00
I finally made it through this lovely 2-mission campaign. Played it on expert difficulty.
I loved how you valued the player for exploration. In both missions, some parts are only reachable by the roof/ by jumping/ by roping up to certain places..
The first mission was]short, but lovely. It was an intro mission for the following giant. A bit too easy for my preferences, but this may be a subjective judgement. In these wide rooms the enemies could be easily avoided. But I had fun by climbing on the rooftops - it was absolutely necessary! After some time I finally got the elevator to the tombs working.
The second mission was a true monster. The further I descended, the further this maze grew. And here the player got valued for exploration too. The one who risks a junp will be rewarded. I liked it even more than the first mission. My absolute favourite riddle was the riddle for Lady Brennans amethyst medaillon. Very clever!
After nearly two hours of exploration I finally made it into Saint Tennors tomb. And I thought I finally did it - but no, the particular artifact was not there. I realised, that another giant part was coming.
So, after some searching I finally made it to a precursor settlement. The temple was very clever designed. Front door was closed, so the player had to search for another entrance. And then the second floor seemed to be inaccessible. Again here - the one who climbs and explores, will be rewarded. Luckily I didn´t wasted my water arrows.
And finally this time it got the artifact in question for sure. :cheeky:
Overall, I found roughly 4.700 of 5.700 in loot. It seems I still missed a big chunk somewhere. :wot:
This campaign - and especially the second mission - created the most thiefy feeling I ever had in a mission of this contest so far. Therefore, this campaign shall be rewarded with a 10/10 rating. :thumb:
Thinking Robot on 10/12/2018 at 15:16
Quote Posted by GUFF
Well it's really not that hard to get into. There's
a hole in the wall that you jump and mantle to. A lot of difficult jumps in the lower crypts areas, though, easy to miss and die. And it's a multi-layer maze-like area, too. Garrett voice clips noted multiple exits and I missed about 1k loot so there's probably a fair bit I didn't see.
I am confused. In expert difficulty the player has to
enter the alarus extension in order to escape the catacombs since the elevator is broken. There is a platform on the other side of the rear room, but it seems to be inaccesible. Is there the bow upgrade located? Too bad I didn´t found the secret in the first mission.
Okay, it is not inaccessible.
It is possible to get up there by clever mantling and jumping over the lava pit without a speed potion is possible, too. But now I stand in front of two sealed doors. So I may need an explosive device. So close :tsktsk:
Taffers, if you made it here consider yourself lucky.
Inline Image:
https://abload.de/img/screenshot40ccdk6.png
Azaran on 10/12/2018 at 19:52
I have a big problem. I repaired the elevator, but it doesn't go all the way down, and at one point just comes back up. Not sure if this is a bug
EDIT: Never mind, just realized it's intended
Azaran on 11/12/2018 at 06:07
I'm looking for the armoury key. The readable mentioned a 'collector's tower', but all I see is a bell tower and observatory
Grandmauden on 11/12/2018 at 06:39
Azaran, the collector tower is the magic light pole on the east side of the roof.