Yandros on 17/3/2019 at 01:23
I just updated the original post, sorry for the delay vegetables, I only now noticed your PM.
Shadowspawn on 23/4/2019 at 21:36
I've managed to find the first mystery key in mission 1.
I got up onto the rocks, and I know how to get mystery key 3.
But I haven't found any clues or anything on key 2. I imagine I missed something major, but I just can't figure it out.
Any help?
Thanks
Mat99 on 23/4/2019 at 21:54
Quote Posted by Shadowspawn
I've managed to find the first mystery key in mission 1.
I got up onto the rocks, and I know how to get mystery key 3.
But I haven't found any clues or anything on key 2. I imagine I missed something major, but I just can't figure it out.
Any help?
Check an observation tower, LEAN is Your ally there :)
zappenduster on 26/4/2019 at 17:06
Gave that phantastic FM a 2nd try, reloaded mission 2 and found Mrs. Brennan's treasure this time. Excellent riddle, the author is ingenious! :D
Finished with 4280/5700 this time. :)
Esme on 23/7/2019 at 11:39
Anyone got a hint for the location of the smelter in mission 2 ?
---EDIT---
Well the usual trick of asking for help & then finding it has failed, so I'm a bit stumped here
---EDIT---
Found it, for anyone who is stuck on this
hint 1 - It's in the precursor area
hint 2 - think high
outright spoiler - it's on top of the temple
serg_kundel on 2/8/2019 at 09:37
Just finished. It was quite interesting experience, especially looking for loot and the secrets.
Bonehoard (especially priest level) was perfectly designed for me - yes, it's confusing, but I like it.
One of the biggest advantages this campaign have (for me) is existence of several alternative routes. Sometimes it was only two parallel corridors, but it's better than nothing.
Easter egg part was tricky but interesting to find - unfortunately I was unable to find it without hints.
But I still have questions:
1) I see some strange door near the in Saint Tennor tomb near the place where the hammer should be. I don't have screenshot, so I will try to describe it:
it's next room to exit shortcut from Saint Tennor tomb, zombie is sleeping in the center of the room, one torch is lit on the wall and on opposite - there are broken torch on the floor and burick hole with this strange wall/door. How to open it?
2) In the Mission 1 how to get on the roof of bell tower? I see some loot there (at least speed potion) but I can't reach it. There is no way to put a rope arrow outside of tower and it seems impossible to jump from the cliffs (I tried speed potion, thief 1 jumping feature). Is there some easy access to there? Or at least, please, say what's there?
tone_lord on 23/11/2019 at 15:29
This 20th anniversary contest has produced some amazing missions.
This is another one.
Deep, enjoyable, well designed.
Thanks to the creator(s).
The Black Cat on 3/8/2020 at 06:06
I'm attempting to jump across the cliffs in mission 1 but it seems to be impossible without another speed potion. I found one in the cathedral but I don't remember where it was. There was another one on top of a cliff. Is there a third one somewhere?
Goblin_Grease on 6/10/2020 at 12:05
An homage to "Return to the Cathedral" and "Down in the Bonehoard" , "The tomb of saint Tennor" is an excellent mission.The architecture is deliberately simple and does a great job evoking the feeling of the original TDP missions , due to the overabundance of gear the undead aren't really a problem. Definitely a mission people should play.
The easter egg is one of the most fun things about the mission as it's a real challenge to find ( took me 3 playthroughs to even notice there is an easter egg).Since a lot of people are having trouble with it i'll spoil how to get to it down below.
In both missions go for the easter egg after you've dealt with any enemies and all objectives.
In part 1 you'll need to find 3 keys to get an item used in part 2.
Minor spoiler: The entrance of the monastery
Major spoiler: Key number one-Take 4 crates to the main entrance of the monastery , open the doors and mantle on one of the doors,stack the crates on the other door (lean forward and drop them).Go outside and walk towards the workshop,there will be a row of statues to your left , mantle on one of them and from it onto the roof.Enter through the broken window and jump onto the chandelier , from it jump and grab the key from the windowsill above the door (land on the crates or you'll die).
Minor spoiler: The observatory
Major spoiler: Key number 2-Lean out the windows of the observatory and look for a key on a small ledge.
Minor spoiler: The cliffs around the monastery
Major spoiler: Key number 3 - take 4 crates to the roof of the library ( toss them out of the observatory windows).Between the roof and cliff is a dead Hammerite priest , take a crate
get a running start and strafe run up the slightly slanted rock next to the body until you reach the top of the cliff.Take all 4 crates up.Head north until you reach a higher cliff, stack the crates at the very edge of the map ,strafe jump and mantle up the rock.Find the hole in the ground and pick up the key mold.Return to the cliff above the dead Hammerite and continue south (towards the starting point of the mission) you'll find a speed potion (it's needed in part 2).Use the mold in the workshop and then return with the 3 keys to the glow hole on the cliff and claim your prize.The crate mold will be used in part 2.There is a secret under the stairs in the workshop that contains a 2nd speed potion that you'll need.
Part 2
Deal with any enemies and all objectives.
In the Lost City part get on the roof of the small building next to the bridge (jump from the bridge railing to the roof) from there follow the roofs until you reach the left side of the temple.There is a wooden beam that you can rope arrow to, then look up to the very top of the temple the yellow/blue striped texture is considered wood.Rope up to the roof of the temple and use the secret mold from part 1.Take the crate ALL the way back to the elevator at the start of the mission and use it to go up the shaft....Surprise:D . Take the explosive device mold and make a few back at the temple. Get above the Alarus tomb entrance.There is a hole in the wall, jump in.You need to scale the wall with the purple vase, there are two ways to do it:If you are a no good newbie taffer :cheeky: just stack crates, or mantle into a recess ,look to the left or right and lean out (make sure your not crouching), release the lean and if done correctly you'll be hanging half out of the recess then just mantle into the recess above and repeat until you reach the top.
This is where the fun begins.If you're feeling like a hot shot you can strafe bunnyhop the lava pit (it'll take you some time to do it) or use a speed potion (the 2nd one is used so you can return).Read the book near the corpse and then use the explosive device (if you don't read the book the device won't open the door:confused: ) use the 2nd device for the next door. Finish the jump trial and claim the elusive bow upgrade , enjoy it while it lasts as it is useless -you've already finished all the objectives and dealt with all enemies ,you taffer :ebil: