Durandall on 20/12/2018 at 20:30
Why is it that Thief FMs can be so unique compared to other game missions?
Is it Dromed? Is it the weird community :P?
[spoiler]
The exploration is a bit overwhelming and non-linear, but I love getting a feel for map layouts like this.
So much of this mission oozes atmosphere. That pale green light and smoke in the library for example.
The crypt space has a strange design and I always love that jump when I trigger those swinging spike traps.
Though, I'd hoped to complete the ceremony on the harpist. I see no way to open her coffin.
I also ended up with what seemed like an extra third lever. I assume because of the non-linear design.
I wonder, can the mage be interacting with beyond his escape?
The falling floor grates were quite cool as well.
[/spoiler]
Thanks for the incredible experience!
SuaveSteve on 27/12/2018 at 11:09
This mission was great. Excellent lighting.
However, I feel incredible ripped-off by my purchase of the key from the store. I see this key, and I'm like, "Wow! This costs all that I have! It must unlock something really special! Perhaps an exclusive area with loot and goodies? An alternate route that bypasses a very tough patrol? Who knows!" You see, when you made it cost that much, you told the player that this was a huge investment, that they're going to give up all other options and take this one. And what does the player get? A key they didn't need, at all, and a lack of equipment they would have otherwise bought.
That being said, I still enjoyed this mission very much and the unique enemies were awesome!
marbleman on 27/12/2018 at 12:29
@SuaveSteve Dunno, I got my money's worth out of that key. I've replayed this mission three times now and bought it each time. Sure, you can find it in the mission, but having it from the get-go makes navigation much easier.
<Username> on 28/12/2018 at 22:21
Excellent mission! I enjoyed the complexity of the architecture and the multiple pathways through the keep. Would love to see those custom undead and apparitions in other missions.
BlackJack16 on 1/1/2019 at 06:42
That was fun... 3 hours well spent exploring, searching for more loot (3324/3451) and love the non linear map with multiple ways of getting to places. Excellent mission!
Is there a use for the third lever?
Lord Soth on 12/1/2019 at 23:33
on 3294 loot so far and need the gem obj to be complete, good mission.
SlyFoxx on 24/1/2019 at 17:02
Very nice indeed. Great to see some more sliptip brush work. I think this qualifies as the best map of this type. Then brought to life with a great premise. 2 hours of great fun.
StinkyKitty on 24/1/2019 at 22:19
Quote Posted by BlackJack16
That was fun... 3 hours well spent exploring, searching for more loot
(3324/3451) and love the non linear map with multiple ways of getting to places. Excellent mission!
Is there a use for the
third lever?
Nah, it's just an extra.
Ravenus1 on 24/2/2019 at 23:06
Just finished 2 hrs 19 minutes 2761 loot on expert. This was another fantastic mission. The ghostly / skeletal mages looked so amazing.
The Black Cat on 1/5/2019 at 08:33
Finished this mission with 2524 loot. This mission was an interesting marriage of The Sword, The Bonehoard and The Lost City. I love missions like this that fully embrace Thief's weirdness. The green lighting gave this mission a unique mysterious look and the new enemies were familiar but fresh. I found the mage ghosts particularly strange. I liked how interconnected the place was; I could get lost yet always find my way back to somewhere I had been before, and eventually I was familiar with the layout. This also allowed for multiple ways into each area; I discovered many alternative entrances, and I also found not one but two silver keys, after buying one in the shop. Overall, I was very impressed by Heart and Soul.