vfig on 5/12/2018 at 15:12
Quote Posted by Woodsie1
I realize that.
The missing elevator is though :D
The
elevator doesn't appear, it should be there all along—although before the diamond appears it just seems to be a cloud of particles on the floor in the middle of the room. If it's not there, that sounds like a bug for sure.
If you like, I can give you my save game from just before that moment, standing in the doorway (on Expert).
Woodsie1 on 5/12/2018 at 15:13
Yes please, my friend that would be nice.:D
Woodsie1 on 5/12/2018 at 15:35
Thanks alot! :D
It actually worked - so why didn't it work otherwise. May have something to do with a
slaughtered skeleton spider on the edge of where the elevator is spawned from. Perhaps.The author may contact me if he/she wants a savegame.
Marbrien on 5/12/2018 at 15:54
I don't get how to proceed in the Tower Of Doors. The plaque on the floor suggests following four sounds. I hear at best two types of sound in the blacked out arches, not four, and the same sounds in different arches. Some arches transport, some do not, but I see no sense in it. I get as far as a room with an ochre image on the floor (is that fire?), from there I always go back to the starting point. I also hear something invisible crunching around, but going through the arch nearest that sound does not seem to work. How am I supposed to proceed?
vfig on 5/12/2018 at 15:59
@Marbrien: Always go through the door that sounds the most like singing—the higher pitched of the two sounds. You'll know when you've reached the top.
Woodsie1 on 5/12/2018 at 16:02
@Marbrien: You are on the right track - regarding the sounds that is. If this doesn't work then you can try what worked for me:
First chamber go North East, Second chamber go South, third chamber go South East and the final chamber go North
Edit: Expert difficulty
Marbrien on 5/12/2018 at 16:42
Quote Posted by Woodsie1
@Marbrien: You are on the right track - regarding the sounds that is. If this doesn't work then you can try what worked for me:
First chamber go North East, Second chamber go South, third chamber go South East and the final chamber go NorthThanks. What got me through in the end was
the high pitched sound, I couldn't get the compass points to work.
Taylor on 5/12/2018 at 19:57
Congratulations on this mission pack. I like it very much :)
I also have issues with the mathematician's tomb.
In the hexagonal room the visual effect seems wrong to me. If I pull the 4+1 the effect appears, however I think it should be 4+2
(removed the text about how the tomb didn't open to me) :p
EDIT: nevermind I was looking for it in the wrong place, it was opened. :cheeky:
Relayer2112 on 6/12/2018 at 02:44
Just finished this one, my 2nd of the contest so far. This mission has absolutely everything and is quite epic I must say. I left a lot of loot behind, but I was lucky enough to escape with my life. Kudos to the author !!!