Muleke on 7/2/2024 at 23:30
Hey there! New member here on this forum! :D
So, I've been having this glitch where the zombies stand up frozen after getting downed. I think this happens mostly after reloading a save.
I am running Thief: The Dark Project (I used GoldToDark on a GOG copy of Thief Gold and then installed the latest TFix Lite), and this issue still occurs today.
The issue I'm having is the same as the one reported by these two individuals:
(
https://www.youtube.com/watch?v=GfdyQMXo8po)
(
https://www.ttlg.com/forums/showthread.php?t=148662)
And then there's this thread reply by (
https://www.ttlg.com/forums/member.php?u=31824) voodoo47: (
https://www.ttlg.com/forums/showthread.php?t=149701&p=2418731&viewfull=1#post2418731)
Which might be relevant to the issue at hand.
Now, I'm not a programmer nor a tester, but I have noticed something. I actually have a copy of Thief Gold with TFix Full (not the Lite version) installed as well, and the
miss4.mis.dml file there has the appropriate zombie fix:
Code:
DML1
//tiara needs to be repositioned
ObjProp 783 "Position"
{
"Location" -0.12, -104.56, 70.95
"Heading" 1c00
}
//fix some zombies not resurrecting properly because of conflicting props
-ObjProp 812 "AI_Efficiency"
+MetaProp 812 "M-NeverEfficient"
-ObjProp 406 "AI_Efficiency"
+MetaProp 406 "M-TallEfficiencyZones"
-ObjProp 420 "AI_Efficiency"
+MetaProp 420 "M-TallEfficiencyZones"
-ObjProp 421 "AI_Efficiency"
+MetaProp 421 "M-TallEfficiencyZones"
-ObjProp 422 "AI_Efficiency"
+MetaProp 422 "M-TallEfficiencyZones"
-ObjProp 423 "AI_Efficiency"
+MetaProp 423 "M-TallEfficiencyZones"
-ObjProp 426 "AI_Efficiency"
+MetaProp 426 "M-TallEfficiencyZones"
-ObjProp 428 "AI_Efficiency"
+MetaProp 428 "M-TallEfficiencyZones"
-ObjProp 429 "AI_Efficiency"
+MetaProp 429 "M-TallEfficiencyZones"
-ObjProp 430 "AI_Efficiency"
+MetaProp 430 "M-TallEfficiencyZones"
The same file that comes with TFix Lite does not contain the zombie fix code. I then applied the zombie fix code to that file inside my TDP copy. The zombies are not getting frozen anymore. They freeze for a little bit after getting back up (I think this happens after they spot you), but they start moving again soon after).
I know that TFix Lite is unsupported, but I thought it wouldn't hurt to report this bug. I think it's fair that every user, despite the TFix edition they use, should have the most bug-free experience possible.
I think that's all I've got for now. Please, let me know if you need more information.
Thanks for keeping Thief alive! You guys are awesome! :cool:
EDIT: I have also noticed that the zombies often get stuck on doors and gates after getting back up, even with the code fix applied.