Albert on 26/2/2010 at 13:01
So you'll use something like Qt or GTK, then?
Either way, this project should be handled correctly. It has taken this long for a patch like this to be made, when the more consumer popular SS2 has had a only-patch-you'll-ever-need patch since forever. :mad:
DJ Riff on 26/2/2010 at 17:11
Quote Posted by Albert
So you'll use something like Qt or GTK, then?
I'm using (
http://www.jrsoftware.org/isinfo.php) Inno Setup with script written in Object Pascal. I know it's far unoptimised and clunky but it just works and I'm not a programmer. :p
DJ Riff on 27/2/2010 at 10:33
Ok, here it is.
(
ftp://djriff.homeftp.net/patches/thief2/fanmade/TafferPatcher/TafferPatcher.exe)
Not all features are implemented but it looks like a stable version so I'd like to share it for testing.
Currently included:
— Thief2 installer (full installation only so far). Just specify an empty folder or create one in Browse dialog and follow the instructions.
— Patch 1.18. Applied only on first install. To re-run this patch (e.g. if you taffed around with dark.gam and need it to be restored), choose COMPLETE uninstall on Tasks page, proceed with uninstall, then start the Patcher again.
— all general compatibility fixes: dual-core, texture memory, free space error, etc.
— ddfix beta 1.4.4 with optional fog fix for Vista. Thorough testing needed, is if there be any side-effects even with fog fix turned off, I'll have to include older version of ddfix too. Note that the patch won't turn on the fog automatically, so check the game options if you still have no fog.
— object fixes: gas / wine arrow, ferns model, gas lamp etc.
— mission fixes: dialogs in Shipping and Masks, loot location, fog in LoTP. With fixed LoTP mission there's no need to turn on "LoTP fix" in ddfix.ini with all its side-effects.
Thorough testing needed for object and mission fixes. If there will be no negative side-effects, I consider adding them to Patch 1.18 content to save the package size, install time and have shorter patches list.
currently WIP:
— Partial install
— Enhancement Pack
— Jermi's fixes for fogged missions, moon and stars
Beleg Cúthalion on 27/2/2010 at 12:50
Did anyone mention the infamous German SAT1 version of TMA? I believe it needs a different patch but I'm not too much into these technical issues. I've tried to catch Sinister Shadow for two days now, maybe he knows more about it.
Nameless Voice on 27/2/2010 at 14:08
How are you handling the installation of the official v1.18 patch?
By default, that patch installs .crf files to the root of your Thief installation, which are, of course, overridden by any custom content (which is why you can get white wedges instead of gates in Blackmail if you have an Obj folder, for example).
There are two solutions for this:
a) Move those .crf files to another folder, e.g. \Res\Patch\, and adjust the DarkInst.cfg to include them before the main .crfs (e.g. resname_base .\Res\Patch+.\Res)
b) Merge the .crfs. Add all the files from the patch .crfs to the main game .crfs.
DJ Riff on 27/2/2010 at 15:09
Quote Posted by Nameless Voice
b) Merge the .crfs. Add all the files from the patch .crfs to the main game .crfs.
This.
Nameless Voice on 27/2/2010 at 15:30
Good. :)
SinisterShadow on 27/2/2010 at 17:49
Quote Posted by Beleg Cúthalion
Did anyone mention the infamous German SAT1 version of TMA? I believe it needs a different patch but I'm not too much into these technical issues. I've tried to catch Sinister Shadow for two days now, maybe he knows more about it.
You tried to catch me? Huh, did not notice anything. :p
Yeah, there is a special Sat1 patch for the German (
http://www.ttlg.de/de/download/download.php?site=6&file=t2patch107_118.exe) Thief: The Metal Age edition. I've got this edition and allways used this special patch.
There is an unofficial (
http://bitchecker.de/public/thief/dark2-update.zip) German TMA translation corrections patch by von.Eins too.
bassmanret on 28/2/2010 at 03:13
Quote Posted by DJ Riff
Ok, here it is.
(
ftp://djriff.homeftp.net/patches/thief2/fanmade/TafferPatcher/TafferPatcher.exe)
Not all features are implemented but it looks like a stable version so I'd like to share it for testing.
Currently included:
— Thief2 installer (full installation only so far). Just specify an empty folder or create one in Browse dialog and follow the instructions.
— Patch 1.18. Applied only on first install. To re-run this patch (e.g. if you taffed around with dark.gam and need it to be restored), choose COMPLETE uninstall on Tasks page, proceed with uninstall, then start the Patcher again.
— all general compatibility fixes: dual-core, texture memory, free space error, etc.
— ddfix beta 1.4.4 with optional fog fix for Vista. Thorough testing needed, is if there be any side-effects even with fog fix turned off, I'll have to include older version of ddfix too. Note that the patch won't turn on the fog automatically, so check the game options if you still have no fog.
— object fixes: gas / wine arrow, ferns model, gas lamp etc.
— mission fixes: dialogs in Shipping and Masks, loot location, fog in LoTP. With fixed LoTP mission there's no need to turn on "LoTP fix" in ddfix.ini with all its side-effects.
Thorough testing needed for object and mission fixes. If there will be no negative side-effects, I consider adding them to Patch 1.18 content to save the package size, install time and have shorter patches list.
currently WIP:
— Partial install
— Enhancement Pack
— Jermi's fixes for fogged missions, moon and stars
Thanks very much, this must have been a HUGE bunch of work!
Coincidentally, I have just upgraded my PC to Windows 7, 64-bit, so I'm wondering if your awesome program will do the magic for me. Has this been tested yet, or shall I be the first?