ape drape on 21/2/2010 at 04:17
Sounds like a winner. Is there a no cd fix you can throw in there? Mine are getting pretty ratty.
Nameless Voice on 21/2/2010 at 04:18
The game doesn't need the CD once DDFix or the widescreen mod are installed.
ape drape on 21/2/2010 at 04:23
Quote Posted by Nameless Voice
The game doesn't need the CD once DDFix or the widescreen mod are installed.
Ah sweet.
I haven't been able to play any thief 1, 2 or 3 since meh last upgrade.
DJ Riff on 21/2/2010 at 08:14
Quote Posted by Yandros
I hope if this means multiple install folders that you plan to adjust darkinst.cfg in secondary folders to use the \RES and \MOVIES folders from the initial folder, so that copying those large files over and over won't be necessary.
Good idea. This can be done by doing a full install into one folder and then doing a partial install using first one as source. I'll consider adding this option. Is there a 255 chars limitation for resname_base string? Cause with absolute paths it could be easily exceeded.
Quote Posted by Yandros
Are you going to include the EP or NTEX packs? It might be helpful since some people have trouble installing them correctly.
This would greatly increase the package size (it's already about 50 Mb). Are these packs compatible with each other? Won't they cause problems in FM's? (increasing polygon and palette count to a number that was not expected by FM author).
Quote Posted by Nameless Voice
You should include the fix for the "Benny's Last Stand" conversation in Masks, as it doesn't play in the original .mis file.
Is there a fixed version or a patch for the mission? Could you provide a link please?
Quote Posted by Bikerdude
enable support for T1 as well
The application for T1 would have more different code and data than common, so I'll make a separate application for T1.
Quote Posted by Bikerdude
And lastly its Si02 that's working on DDfix now with Timeslip's blessing, so I would drop him a PM - but I don't imagine he will have an issue with it.
Already done, permission granted.
Quote Posted by Brian The Dog
This is a good idea, thanks for putting it together! One thing you will need to consider with DDFix is that there are seperate versions of it for x32 and x64 bit OS's, and so you'll need to include both and use a Windows Version check to see which one to apply.
AFAIR, it's not DDFix itself, It's configuration GUI that needs to be different. I'll use my own GUI, so it won't be necessary.
Quote Posted by ape drape
Sounds like a winner. Is there a no cd fix you can throw in there? Mine are getting pretty ratty.
For copyright reasons, it'll be up to you to coment out the cd_path string youknowwhere.
Nameless Voice on 21/2/2010 at 14:57
Quote Posted by DJ Riff
Is there a fixed version or a patch for the mission? Could you provide a link please?
Not to my knowledge.
ZylonBane on 21/2/2010 at 16:06
There's a bug in
Shipping... and Receiving where after a conversation between a merchant and a Hammerite they're supposed to walk indoors, but they don't. If memory serves, this bug was actually introduced by one of LGS's patches.
I'd also lobby for the inclusion of Jermi's (
http://www.ttlg.com/forums/showthread.php?t=130094&p=1947142&viewfull=1#post1947142) Proper Stars patch, as it really does make the night sky look much nicer (and despite the hubbub in the linked thread, the patcher can be configured to match the original T2 starfield).
Digital Nightfall on 21/2/2010 at 17:27
There's a whole host of gamesys and schema fixes detailed in a certain thread in the TEG forum, which really ough to be included as well.
(
http://www.ttlg.com/forums/showthread.php?t=98522)
Someone may already have a gamesys with all of these fixes in it.
Nameless Voice on 21/2/2010 at 17:58
Quote Posted by Nameless Voice
Quote Posted by DJ Riff
Is there a fixed version or a patch for the mission? Could you provide a link please?
Not to my knowledge.
So I made one: (
http://www.ttlg.com/forums/showthread.php?t=131121)
Malleus on 21/2/2010 at 22:43
This all-in-one patch is a great idea!
Quote Posted by DJ Riff
Key features are:
- Installs the game from original discs bypassing original installer (no more taffing around with -lgntforce and compatibility settings);
- Patch to version 1.18, checking dark.gam and gen.osm versions (there are releases that claim to be 1.18 but still contain some old files);
- Install/remove any fixes included in any combination;
So this (the patching too) will work on an existing installation, right?
Also you should add the option to manually designate where to install Thief 2
from (or include support for the DVD re-release too).
jtr7 on 21/2/2010 at 23:10
I always hoped something like this was not only possible (of course) but not too complicated to keep someone from bothering (never been done 'til now?). I applaud this endeavor. \o/