Hitokiri-san on 9/2/2018 at 16:31
Quote Posted by Unna Oertdottir
What is T2Tool?
It's another unofficial Thief 2 Patch. It's basically a lighter version of TafferPatcher.
marbleman on 9/2/2018 at 16:33
Right, because this bug was not in the vanilla game. It started happening for me after Tafferpatcher 2.012.
Unna Oertdottir on 9/2/2018 at 16:47
Quote Posted by Hitokiri-san
It's another unofficial Thief 2 Patch. It's basically a lighter version of TafferPatcher.
Where can I find it?
Hitokiri-san on 9/2/2018 at 16:53
Quote Posted by marbleman
Right, because this bug was not in the vanilla game. It started happening for me after Tafferpatcher 2.012.
Could I, somehow, install the 1.0e version of Mission 10 while keeping the 1.1e versions of the rest of the missions? Is that possible?
Quote Posted by Unna Oertdottir
Where can I find it?
Just Google it and you'll easily find it.
AntiMatter_16 on 9/2/2018 at 20:37
There is another version of Thief2 Fixed which has not been released, in which this pathfinding error has already been fixed. It's caused by tiny air pockets beneath the steps, and confuses the pathfinding database. If you're particularly concerned about it in the mean time, PM me, and I can give you the most recent version of that level. But keep in mind, it's untested, and could have other problems.
marbleman on 9/2/2018 at 21:20
Interesting. Could it be fixed on Tafferpatched M10 with a .dml?
Hitokiri-san on 9/2/2018 at 21:49
Quote Posted by AntiMatter_16
There is another version of Thief2 Fixed which has not been released, in which this pathfinding error has already been fixed. It's caused by tiny air pockets beneath the steps, and confuses the pathfinding database. If you're particularly concerned about it in the mean time, PM me, and I can give you the most recent version of that level. But keep in mind, it's untested, and could have other problems.
That's a very interesting offer. Expect a PM, my fellow taffer. :)
I did, however, find a sort of "solution". I simply swaped the 1.1e version of MISS11.miss with it's 1.0e counterpart and that seemed to do the trick.
Midgard on 10/2/2018 at 19:00
Using latest new dark and tafferpatches, I play with an uncapped framerate (but with vsync enabled so that it matches my monitor's refresh rate at 120Hz or 120 FPS) at 1920 x 1080 but I noticed that sometimes it will inexplicably and randomly dip to half (about 60 FPS) at other times it maintains 120 FPS in those same areas so I know its not too much detail in the level design. Major sudden dips like that of course result in stutter. What could be the issue? I'm on an i5 3.9 GHz cpu-based system with an Nvidia GTX 1070 video card with 8GB vram so I know inadequate power is not the problem. I just don't remember this happening with my old GTX 660 Ti card. I suppose I could lock the framerate at 60 FPS but I'm so used to 120 FPS with Thief now that it would be hard to go back. Another bit of info: when the framerate drops to 60 like that sometimes just opening and closing a map, book or menu will allow it to go back up to 120 FPS, until the next random drop that is. I tried two different Nvidia drivers - the latest and an old one from 2016.
Midgard on 14/2/2018 at 17:26
Found a solution to my own problem described in my post just above this one. I was getting a weird and very annoying micro-stutter and framerate drops when I had framerate_cap 100.0 enabled in cam_ext.cfg. So what I did was disable framerate_cap 100.0, left vsync enabled so that it would run the games at my monitor's refresh rate (120 Hz or 120 FPS), and used RivaTunerStatisticsServer (part of MSI Afterburner) to limit/cap framerates at 100 FPS. Now Thief 1 & 2 runs smooth as a buttered-up eel at a constant 100 FPS with the OMs and most FMs. Btw, as mentioned in another topic, I discovered that if I didn't cap it at 100 FPS and ran it at the full 120 FPS I experienced rare but almost game-breaking physics problems not unlike in games like Skyrim when the game runs too fast.
AluminumHaste on 14/2/2018 at 18:38
Set your phys_freq to 60 in the cam_ext.cfg file, should help.