Vae on 11/4/2017 at 07:19
Thanks DJ!...You should stop by more often...:)
MrMunkeepants on 14/4/2017 at 18:56
I hadn't updated since ND1.23 and now my FMselector 1.1.2 looks drastically different and has lost my previous play info and notes; is that normal, or can I get it back?
Why do I have to right-click and open the read me in another application? *grump grump*
also: water seems to play two different animations, flipping back and forth like they are conflicting.
voodoo47 on 14/4/2017 at 19:12
if you have overwritten your fmsel.ini, then you are probably out of luck.
not all FMs are compatible with T2 water, if you have problems, disable it.
bassoferrol on 14/4/2017 at 22:22
voodoo47:
I´m able to jump on top of most trees and also if you open a door you can jump on it and access places where you shouldn´t go, perhaps.
I think this can be foul play in some situations.
Any chance of activating/deactivating these through your gamesys.dml in a future release of TFix?
voodoo47 on 15/4/2017 at 06:20
objects can be made non-mantleable, but as mentioned many times before, there is no real stopping a player determined to screw around.
but no harm in putting together a list of objects that shouldn't be mantleable, I suppose.
marbleman on 20/4/2017 at 15:12
Did anybody figure out why people get stuck on staircases in Angelwatch? Such an annoying bug, they just keep rapidly turning in all directions, leaving no other choice but to take them out...
skacky on 20/4/2017 at 16:10
My guess is that the stairs in Angelwatch are very steep with a small walking space.
marbleman on 20/4/2017 at 17:07
It's just that it never happened in vanilla T2, only in Tafferpatched versions past 2.0.12. At least for me.
Ricebug on 20/4/2017 at 17:50
Never had the problem. I hate beating a dead horse, but is new_mantle on?
Yandros on 20/4/2017 at 17:51
That doesn't affect AI AFAIK.