dml fixes courtesy Glypher. Nothing serious, mainly Newmantle issues, couple misplaced objects, fixes cemetery door.
Code:
DML1
//T2 FM: Flowers for a Friend (Thief Anniversary Contest) by P Forth / Fixes: miss35.mis.dml
#script "nvscript"
//mantling
+ObjProp 4 "PhysCanMant"
{
}
+ObjProp 7 "PhysCanMant"
{
}
+ObjProp 8 "PhysCanMant"
{
}
+ObjProp 9 "PhysCanMant"
{
}
+ObjProp 10 "PhysCanMant"
{
}
+ObjProp 13 "PhysCanMant"
{
}
+ObjProp 18 "PhysCanMant"
{
}
+ObjProp 19 "PhysCanMant"
{
}
+ObjProp 20 "PhysCanMant"
{
}
+ObjProp 21 "PhysCanMant"
{
}
+ObjProp 22 "PhysCanMant"
{
}
+ObjProp 36 "PhysCanMant"
{
}
+ObjProp 44 "PhysCanMant"
{
}
+ObjProp 50 "PhysCanMant"
{
}
+ObjProp 52 "PhysCanMant"
{
}
+ObjProp 59 "PhysCanMant"
{
}
+ObjProp 60 "PhysCanMant"
{
}
+ObjProp 62 "PhysCanMant"
{
}
+ObjProp 65 "PhysCanMant"
{
}
+ObjProp 68 "PhysCanMant"
{
}
+ObjProp 72 "PhysCanMant"
{
}
+ObjProp 75 "PhysCanMant"
{
}
+ObjProp 78 "PhysCanMant"
{
}
+ObjProp 79 "PhysCanMant"
{
}
//flowers / gravestone
+StimSource 61 "EarthStim"
{
Intensity 10
Propagator "Contact"
{
Shape
{
"Contact Types" Frob Inv -> World
}
}
}
+ObjProp 61 "StackCount"
{
}
+ObjProp 61 "NoDrop"
{
"" true
}
+ObjProp 61 "Class Tags"
{
"1: Tags" ""
}
-Link 577 557 "ControlDevice"
+Receptron 474 "EarthStim"
{
Min 9
Max None
Target Me
Agent -1
Effect "add_prop"
{
"Prop Name" FrobInfo
}
}
+Link 474 525 "ControlDevice"
{
}
+Link 474 526 "ControlDevice"
{
}
+Link 474 557 "ControlDevice"
{
}
+ObjProp 474 "PhysCanMant"
{
}
//friend / note
-Link 525 527 "AIWatchObj"
+ObjProp 525 "DesignNote"
{
"" NVPhantomAlphaMax=0.50; NVPhantomFadeOn=2000; NVPhantomFadeOff=2000; NVLinkBuilderLinkType="CreatureAttachment"; NVLinkBuilderLinkSource="[Me]"; NVLinkBuilderLinkDest=526
}
ObjProp 525 "RenderAlpha"
{
"" 0.00
}
ObjProp 525 "Scripts"
{
"Script 0" NVPhantomTrap
"Script 1" NVLinkBuilder
}
+ObjProp 526 "DesignNote"
{
"" NVPhantomFadeOn=2000; NVRelayTrapOn="Contained"; NVRelayTrapTOn="TurnOff"; NVRelayTrapTDest=525; NVRelayTrapCount=1; NVRelayTrap2On="FrobInvEnd"; NVRelayTrap2OnDelay=200; NVRelayTrap2Count=1
}
+ObjProp 526 "RenderAlpha"
{
"" 0.00
}
ObjProp 526 "Scripts"
{
"Script 1" NVPhantomTrap
"Script 2" NVRelayTrap
"Script 3" NVRelayTrap2
}
//doors
+ObjProp 38 "BlockFrob"
{
"" true
}
+ObjProp 137 "FrobInfo"
{
}
+ObjProp 151 "FrobInfo"
{
}
+MetaProp 353 -2420
+Link 238 239 "ScriptParams"
{
"" Double
}
//cabinet
-ObjProp 206 "PhysType"
ObjProp 206 "Position"
{
"Location" 540.35, 372, 189.48
}
+ObjProp 206 "PhysType"
{
"Type" OBB
}
//arrows
-ObjProp 115 "DeathStage"
-ObjProp 310 "DeathStage"
-ObjProp 326 "PhysType"
-ObjProp 327 "PhysType"
-ObjProp 328 "PhysType"
-ObjProp 329 "PhysType"
-ObjProp 508 "PhysType"
-ObjProp 510 "PhysType"
//keys
+ObjProp 346 "SlayResult"
{
}
+ObjProp 354 "SlayResult"
{
}