rujuro on 24/4/2005 at 05:20
Couldn't the search radius of the weapon just be made larger? I thought I saw a parameter like that somewhere in the archetypes.
Maximius on 24/4/2005 at 14:20
Nomad of the Pacific: Guess we will have to wait. BTW I miss the racial/sexual diversity of the first two games, Id like to see it all back.It made me respect LGS all the more. And the freaking SCOUTING ORBS :tsktsk:
nomad of the pacific on 24/4/2005 at 18:26
At least the Dark Mod is promising to include voices for combatant females. I never asked them about anything like the scouting orb, though. I'm sure their standard equipment will vary from those included in Thief. It should be interesting! :thumb:
Maximius on 25/4/2005 at 22:01
Whats really sad is I still find my self flipping through my inventory to look for an orb when I need to peek around the corner. Especially with the Minimalist installed, I think Im back in Baffords Manor again....sniffle....surely the DarkMod will save us!
Nomad, let me run this idea past you, tell me what you think. Ever toy with the idea of giving Garrett a familiar? Like a witches cat or rat or toad or bat kinda familiar. Here is what I envision:
Garrett finds a spell scroll on a mission that tells him to find a rat and recite the incantation.(Can live rats be made frobbable? If so, it could be a fun little game trying to catch an unwilling rat!) When he does, the rat becomes his buddy. Here are the advantages:
When Garrett deploys the familiar, its much like the scouting orb but with a light gem. He now sees through the eyes of the rodent.(I even thought of putting a little graphic of rat feet running in front of the camera view.) So its like looking through a scouting orb, but you can move around. You can climb certain surfaces as well, tapestries, wood, brick, rock. But you have to creep, if you move too quickly youll fall off. Too far up and SPLAT! And heres the real bitch, the rats damage becomes Garretts damage too, or maybe like 50 percent. The rat dies, Garretts health drops 50 %.
So you are like a mobile scouting orb, but it gets better. Cause you can also pick up some items, one at a time, for Garrett. Small stuff only, keys, gems, scraps of paper, coins, etc. You can pick pocket AIs as well, but watch your light gem cause if they see you CRUNCH. Oh, and if a cat sees you MUNCH.
I dont know whats possible and whats not, but whaddya think?
Raven on 25/4/2005 at 22:20
that does't really sound like a garrett sort of thang... maybe the wierd pagan trained lass from T2X... I always though the idea of a rolling scouting orb would be pretty cool, but even the normally functioning scouting orb in T:DS would be neat (without 3rd person of course)
nomad of the pacific on 25/4/2005 at 22:42
Maximius, I'm the wrong guy to ask! :p I like the idea, but, from what I can see of T3ED, not bloody likely. I'm not sure how much is capable with the Dark Mod, but judging from how I perceive their goals, I doubt it will be in the tool set. If it's as adaptable as they seem to be trying to make it, it might be possible to make a mod after the tool set is released. Me? I'm just an avid fan who plays around with the editors. :)
Gestalt on 25/4/2005 at 23:54
DX:IW had a Spy Drone Biomod that was fairly similar to what you're talking about (little user-controlled camera, though it could fly). It's possible that you might be able to recreate it in T3Ed, depending on how much was changed.
godismygoldfish on 26/4/2005 at 01:09
While i can't speak officially, creating a scouting orb in darkmod should be very easy. It might be something we do later on down the road, as it hasn't even come up yet as a discussion.
New Horizon on 26/4/2005 at 01:13
Quote Posted by godismygoldfish
While i can't speak officially, creating a scouting orb in darkmod should be very easy. It might be something we do later on down the road, as it hasn't even come up yet as a discussion.
I thought we did discuss that gold? Doesn't really make sense to have one since our character isn't Garrett and doesn't have a mechanical eye. Though anyone would be free to add one on their own afterwards. ;)
lizanneh on 26/4/2005 at 03:08
Quote Posted by nomad of the pacific
Good luck on the female warriors. The only female combat voice we have is for the female thug. Rather boring if you use it too much. :p
Maybe some industrious soul would like to record a few sets of voices? :cheeky:
Hey, that's just the opening I was looking for. Tell me what you want, and you've got it! I can do a nice commanding voice that's not at all "thug-like." Just listen to Wildcat in Alien Swarm, and you'll get the idea.
So, don't let a lack of VOs for women keep you from having female guards. If someone wants to team up with me from a sound editing perspective, we could do a pack of female VOs that everyone could use as semi-standard. :thumb: