Savar on 13/11/2009 at 12:28
Inline Image:
http://s44.radikal.ru/i103/0911/14/ecc7ee9f08c3.jpgThe Secret Room is a fourth part of "The Keeper" campaign.
Mission tells about Enfrocers Order as well. The map is built from scratch, but some original T3 rooms were reused.
Before heading to the North Quarter to find two enforcers, Garrett visits Enforcers' lodge at the South Quarter. Because there are some must have things to meet the witch's servant.Changes:- architecture has been improved;
- the save bug has been fixed;
- zone problem has been resolved;
- skybox has been improved;
- Eric's teleports' work has been improved;
- loot glint has been added;
- actors' outfit have been changed.
- watchers has been improved;
Known Bugs: - No French language as Russian is instead of it.
- I would also recommend avoiding quicksaving. This may cause some known glitches. Please use hard save slots instead.
- If the game crashes on loading, add the content of "user_patch.ini" to your "user.ini file":
[PCVertexPools]
DynamicVertexPool0=31457280
StaticVertexPool=26214400
StaticShadowVertexPool=15728640
DynamicVertexPool=31457280
Thanks:- Tiens for her help with the editor.
- Glypher, SHB for correction of Russian texts.
- SHB for English translation.
- Beleg Cъthalion for German translation.
- Krenim, Angelot for Italian translation.
- Models: Massimiliano Goi, Flux, Tiens, Ziemanskye, Chuzhoi, ShadowSneaker, Beleg, str8g8.
- Musics: M.Isham, L.Park, J.Navarrete, S.Sneaker, TDM.
- Video: Serge.
- Textures&Matlib: authors Flux, Renzatic, Judith, str8g8, S.Sneaker, Chuzhoi, Tiens.
- Testers: Glypher.
- Thanks to Glypher for getting all the work and information required for this mission.
- Clearing - hor constant P.R. for my missions.
- And thanks to everyone whose works were used while working on my mission, but who I accidentally didn't mention.
- Fortuni for his (
https://drive.google.com/file/d/0B7UExWqHXPI2SlM0MlBuR25BRVU/view?usp=sharing) walkthroughs of my FMs.
Discussion of the topic is (
http://www.ttlg.com/forums/showthread.php?t=129586&p=2225753&viewfull=1#post2225753) here.
(
http://darkfate.org/view/details/files/fan-missions/thief3/secret_room/SecretRoom_3.0.zip) SecretRoom_3.0.zip
clearing on 13/11/2009 at 12:29
Congratulations, Savar :thumb: Мои поздравления!
Ok, wait for the link.
Savar on 13/11/2009 at 14:38
Thanks
bikerdude on 13/11/2009 at 15:03
Ok..
Anyone else missing test from the objectives..?
Stingm on 13/11/2009 at 21:03
What is the download a map error? How do you even download one? :confused:
Has this mission been beta tested? :confused:
I have downloaded it and will play later. :cheeky:
UglyEd on 13/11/2009 at 22:36
Great FM, but...
How do I get to the balcony to the right when I come into the church room?
cattamer on 13/11/2009 at 22:54
Quote Posted by UglyEd
How do I get to the balcony to the right when I come into the church room?Maybe you'll need to find an upgrade,
More specifically,
climbing glovesIf the
Victrolas were supposed to play music, that didn't work for me, not a great problem if it was so.
Acolyte6 on 14/11/2009 at 02:16
What's with the Runtime error 70 - permission denied through GL ?? And why does all the latest missions come up as "Blue Rose" after playing The Blue Rose in the directory? Do I need to delete something or what ?
Does the latest GL Beta fix all this stuff? I've been hesitant in installing it because of it being the Beta version, but maybe it's better than the old one ?
Ok, I uninstalled GL & re-installed it again... It's ALWAYS GL :confused:
Now "The Secret Room" works fine :)
I like this mission... the only thing I noticed was that Valuables do not "bling" like it's supposed to. Is this a bug or is it meant to be this way?
clearing on 14/11/2009 at 05:00
Quote Posted by cattamer
If the
Victrolas were supposed to play music, that didn't work for me, not a great problem if it was so.
Hm, works fine for me.