Platinumoxicity on 25/4/2010 at 20:03
Quote Posted by Yandros
I think DDFix fixes that, Plat. Not sure though.
DDFix was the one thing that started it. Before DDFix my Thief 2 was unable to render stars, but the clouds and everything else was fine. I could only run the game by fiddling around the menus in some strange way or else it crashed. When I got DDFix, the game ran fine and didn't try to change resolutions all the time, but the colours of the sky went from 65536 colours to 256 colours which looks really bad. And it looked like the skybox textures shrunk to 10% of their original size.
Yandros on 25/4/2010 at 23:12
That's really strange. DDFix should allow 32 bit texturing, and certainly shouldn't downsample to 8 bit as it sounds is happening. Biker, NV, anyone have an idea what's going on?
Ricebug on 26/4/2010 at 15:47
jermi,
Why don't you zip up a test mission with all your tweaks so we can take a peek at all the params. Include a readme.
jermi on 26/4/2010 at 18:22
Redundant. Just use t2skies.exe to patch some OMs, then open the patched mis file. Or look at the source - you don't even have to be able to read C, just read the comments.
Platinumoxicity, a screenshot might help. Which video card?
Platinumoxicity on 27/4/2010 at 15:55
I dunno what I just did but it fixed it. :cheeky: I was fidgeting around with the weather and other video settings and the problem was gone. Time to try this thing out then.
Nameless Voice on 17/5/2010 at 12:13
I'm a bit late to the party.
A quick question, partly because I'm too lazy / don't have time to experiment with this right now: what does enabling the LOTP fog fix change? You mentioned that it only affects Framed, Masks and LOTP - does that mean that all the other OMs work fine without it? In which case, would it not be possible to patch those specific missions somehow, rather than relying on the hack?
Also: do the changes made to the .mis files (adjusting the sky settings) have any negative impact on playing those missions without the updated stars? Would there be any harm in included the changes already in the various patched .mis files that are floating around, or is there not really any point?
jermi on 17/5/2010 at 21:44
LOTP fog fix enables global fog for those three missions. Without it, Framed doesn't have any kind of fog anywhere, and LOTP and Masks have badly broken fog. Fixing the mis files should be possible at least for Framed and LOTP, but Masks might be difficult. Either way, it's definitely a more invasive hack than LOTP fog fix.
I'm probably not getting the last two questions ... playing missions patched by t2skies without the fam\skyhw content? Stars wouldn't be a problem, I think, but you'd have no cloud, moon, or distant art textures.
Nameless Voice on 17/5/2010 at 22:18
Since when is Framed meant to have fog? :o
I haven't noticed anything wrong with the fog in Masks. Is this specific to T2 skies?
Basically, I don't understand why fixing the fog is required for adjusting the skies. They seem like two separate issues.
Right, so the patcher modifies the .mis files to change the textures that are used by the celestial objects and distance art? Couldn't you just use DDFix overrides for that?
Vanir on 18/5/2010 at 03:39
I'm having the same issue as massimilianogoi.
I don't know why the screenshot is so dark. It's much brighter in-game.
Inline Image:
http://img269.imageshack.us/img269/6323/screenshot2up.pngI have tried reinstalling and I have verified that DDfix is working.
Win XP SP2
Geforce 6800 GT
Driver 197.45
Yandros on 18/5/2010 at 12:13
I also still get that in Dromed, but not through T2.exe.