Thor on 12/12/2008 at 14:23
All my firewalls are off.
I guess my port forward requirements are:
TCP or UDP or both?
Port in?
Port out?
Ip?
bikerdude on 12/12/2008 at 16:40
TCP and Port in/out and and some routers require the starting and destination Ip's
Peanuckle on 12/12/2008 at 17:50
I'm still amazed at this. Has anyone from the original TDP or TMA teams seen this?
Also: with the idea of a global server-thingy, that would cost money. Maybe we could all do donations or something? I'd support it.
Unfortunately, Thief only works on my laptop, which isn't the most powerful thing in the universe. Are there any requirements for connection speed and the like?
Thor on 12/12/2008 at 18:44
Quote Posted by Bikerdude
TCP and Port in/out and and some routers require the starting and destination Ip's
Yes, that's what i said. Except i simply need an ip adress, which i have, i think (at least worked for Warcraft 3).
7777 and 5198 didn't work for me both as in and out.
Well, it would probably be enough to find one who can host for all Europe :D.
Dexprod on 12/12/2008 at 20:07
Well my sister and I have played a few of the missions together, no FMs. And we've had a few problems, but saving often has helped with that.
We both have enjoyed this a ton, and are both shocked :eek: at how well it runs even with the few crashes/errors we've had. It's still play-able even with these little problems and glitches. Either way we don't care about them and will continue to play.
I was wondering how many fan missions people have tried playing multiplayer, and was wondering if there was a list of safe ones?:confused: I know there are some that could have something block off the starting point from the rest of the mission, there by keeping you from spawning again.
I can't wait to try out some FM's with my sister and enjoy the world of Thief together. Best gift ever. :cheeky:
sNeaksieGarrett on 12/12/2008 at 21:09
Thor, how exactly are you "portforwarding" ?
Quote Posted by Thor02
P.S. We also tried hamachi, but it wouldn't want to connect us properly. We can chat in it, but pinging times out.
Hmm.... Seems like a firewall issue. You may know this already, but did you activate the "hamachi network connection" ? Secondly, all you need to do is give the second player the hamachi IP address and then you should be able to play thief 2 mp.
Quote Posted by Dexprod
and was wondering if there was a list of safe ones
No, but that might be a great idea, if someone has the time to do it. That is, a taffer plays as many FMs as he/she can and tell us if they work, or if there are problems. Then again, we could all do that. We can just test an fm and report back in a thread, and then anyone who is asking about an FM will see what has been said already.
Zop on 13/12/2008 at 02:33
Quote Posted by Dexprod
and was wondering if there was a list of safe ones?:confused:
Actually, there is something along those lines already planned for the site, eventually... though I haven't really kept up on site's progress too much, so I haven't the foggiest idea as to when any of it will be available.
RavynousHunter on 13/12/2008 at 03:59
OK, maybe I'm just a moron, but how do you start ThiefMP with an OM? I've been trying to fire up LotP for ages, and every time I try to host it, I get a CTD. Anyone mind tellin' me how to fix this?
Dexprod on 13/12/2008 at 04:02
Well my sister and I have both played all the missions we are going to before trying out some Fan Missions. So we both would be willing to start helping with the list.
Also on a side note, while we've been playing some odd item bugs have happened to us a number of times, it happens randomly so it's hard to say what starts it. I play as the host and her as the clinet.
Anyways while playing she will pick something up such as a water crystal she will gain an arrow, but also gets the crystal as an inventory item. She can then drop the crystal, pick it up again and gain another water arrow, with the crystal returning to her inventory, and in turn have as many water arrows as she wants. This also works for any other arrow crystal, speed and healing potions, and most or all food items.
Also something stated in an earlier post said the starting inventory shared the same ID right? Well not only that, but sometimes when she (the clinet) used something, such as a healing potion I'd loose the one I had. Maybe this is the shared ID of the items? Also sometimes I can pick up an item and not gain it, if the number surpasses what my sister has. This has also happened randomly and I'm unsure if this was stated earlier, or in different words.
We've been having loads of fun playing together and can't wait to try out some Fan Missions. We would be glad to help with making the list of friendly/playable FMs for multiplayer.
I also can't wait to see the first made FM that is based on the idea of it being played multiplayer, but I'm sure that's a ways down the road.
Tos on 13/12/2008 at 04:32
Quote Posted by sNeaksieGarrett
I recall once as host playing bafford's, that some strange purple text appeared in the top right corner. That must have been from me typing in net_stats, right?
Yes, that was probably it. Don't forget to type a forward slash before the commands. All commands will work both in-game and in the console, but some will only display their output to the console.
Quote Posted by sNeaksieGarrett
Hmm, interesting... I was just testing the enter key, and I noticed that windows makes a sound like the window is out of focus, but if I press enter like 2 or 3 times it does work. Does not work the first enter key press though. The arrow keys appears to work fine.
Very odd. I don't know
why exactly that was happening for you, but it should be fixed in the next build if the arrow keys work properly for you in this one.
Thanks for the errorlog.
Quote Posted by RavynousHunter
OK, maybe I'm just a moron, but how do you start ThiefMP with an OM? I've been trying to fire up LotP for ages, and every time I try to host it, I get a CTD. Anyone mind tellin' me how to fix this?
Could you click "more info" on the crash dialog box (assuming you have Windows XP, Vista is slightly different) and give me the ModName and Offset that it reports when that happens?
Quote Posted by Dexprod
Anyways while playing she will pick something up such as a water crystal she will gain an arrow, but also gets the crystal as an inventory item. She can then drop the crystal, pick it up again and gain another water arrow, with the crystal returning to her inventory, and in turn have as many water arrows as she wants. This also works for any other arrow crystal, speed and healing potions, and most or all food items.
Strange, I've never had this happen. Does this typically only occur after you've been playing for a while, or do you think you could get it to happen again?
Quote Posted by Dexprod
Also something stated in an earlier post said the starting inventory shared the same ID right? Well not only that, but sometimes when she (the clinet) used something, such as a healing potion I'd loose the one I had. Maybe this is the shared ID of the items?
This is the object ID problem rearing its ugly head again. This won't happen for healing potions that you've picked up during the course of the mission, but any potions that were part of your starting inventory may get used up for all of the players in the game. I do hope to fix this eventually.