davidsung on 6/12/2008 at 07:06
Food like apples can't restore hitpoints.
CMD on 6/12/2008 at 12:52
when i played this mission whit TypeRED i was able to destroy this window.:confused:
Maybe something changed whit the new bugfix ; i´m gonna to try it today.
CMD
DexterUndefine on 7/12/2008 at 05:20
Quote Posted by Tos
Yes, you'll have to set up games through the forum or trade IP addresses with friends for now, much like SS2.
Eventually, I hope to implement some sort of global server to display a list of running servers, but that's a ways off. I started work on it a few months back, but decided against including it in the first beta due to the amount of time it will take.
I don't think there are any matchmaking services like GameSpy that would list servers for an unofficial project like this, though if anyone knows of any, please do tell me. It'd save me a huge amount of work.
That's definitely going to cost money :(
I also found a glitch where either the host or client walks to a wall and still holds to the movement key without moving, the player will usually end up hovering over the obstacle or through it o_o (ex.: I for instance hitting a wall while holding the movement key, the other player(s) will see me hover through or over the obstacle)
I think this is a known glitch, sorry if I didn't read the readme completely =/
seventyfour on 7/12/2008 at 20:17
Is there a known bug that makes the clients avatar invisible for the host?
Beleg Cúthalion on 7/12/2008 at 20:46
Are you sure you have TMA on version 1.18? We were in a hurry yesterday and forgot to install the patch before replacing the exe file and then nobody could see the other. Might not be the same issue on your system, though, when you're already mentioning this host/client thing.
seventyfour on 7/12/2008 at 21:01
I've the right patch, but I'm not sure if the host got it...
I could see him, but he couldn't see me. (We where 2 players.)
Tos on 7/12/2008 at 21:06
Quote Posted by sNeaksieGarrett
minor bug, but i noticed when i alt+tab and hit exit on the console rather than just quitting normally, I get a microsoft error report dialog. Not that it really matters, since you want to exit anyway. :rolleyes:
Yeah, I should just take that out -- I only had it in there for testing purposes. It seems to crash the game more frequently when ddfix is not installed or you're playing in full screen. I have no idea why, because selecting exit from that menu calls the same function that clicking Quit on the main menu in game does.
Quote Posted by davidsung
Food like apples can't restore hitpoints.
Seems to work for me, even as a client. Where did you see this happen?
Quote Posted by davidsung
It seems that breakable glass is non-breakable at MP.
Yes, that does seem to happen sometimes. I'll look into it.
Quote Posted by DexterUndefine
I also found a glitch where either the host or client walks to a wall and still holds to the movement key without moving, the player will usually end up hovering over the obstacle or through it o_o (ex.: I for instance hitting a wall while holding the movement key, the other player(s) will see me hover through or over the obstacle)
This is a problem with the Dark engine's entity prediction that I haven't found a way to fix yet. System Shock 2 has the same problem.
Quote Posted by seventyfour
Is there a known bug that makes the clients avatar invisible for the host?
Nope, I haven't heard about that one before. Any chance you could get this to happen again, or was it just random?
seventyfour on 7/12/2008 at 21:13
Quote Posted by Tos
Nope, I haven't heard about that one before. Any chance you could get this to happen again, or was it just random?
I will look the next time I'm playing.
(I've only played one time.)
Dainem on 7/12/2008 at 21:19
There´s a new bug in the chat menu: the last time every player had the same name. Now you don´t even see any name. It only appears outside the in-game-chat-menu like the previous bug. It looks like that:
Dainem connected.
Player connected.
Player 2 connected.
:Hello!
:Hello!
:Who said this?
:No idea...
Dainem