T2 Mission : "Les Paolis" updated to V. 1.5 (updated in 13-04-2025) - by Cardia
Cardia on 30/6/2019 at 16:33
Quote Posted by Supremcee
As I said, I appreciate all authors work. I just wanted to say, that there are some issues that repeat with different missions from you. Those issues where pointed out by some people and you seem to repeat these issues. It's not about your rules or creativity, it's technical issues that can be fixed or at least improved. People don't criticize this to harm you, they want you to improve and help you that way :)
Anyways, wish you a good start with the new job and keep on creating missions
If i release a mission despite some of the technical issues is because i know it's practically accessible and enjoyable. Nevertheless i´m updating this version in a way to make the loot goal requirements to be more accessible in all difficult levels. As for the sound problem i can't fix it. If there's anyone volunteer to fix it then his/her help is most welcomed.
Thank you let's hope this new Job will work fine for me... :D
xx Bla xx on 30/6/2019 at 16:34
I'm lacking 2,000 in loot. Any hints?
Also is the church accessable in mission 1?
Cardia on 30/6/2019 at 16:47
Quote Posted by xx Bla xx
I'm lacking 2,000 in loot. Any hints?
Also is the church accessable in mission 1?
No, the church is only available in the second mission. Next updated version it will be demanded less 1000 loot. so consider you´re missing 1000 loot.
hints in the readme file tell to look out for decorative wooden panels, they can be roped and that gives you access to multiple places. Also check every single object, some of them look like ordinary items.
xx Bla xx on 30/6/2019 at 17:38
I knew about the decorative wooden panels, but still miss loot. It's the only objective I have to do. Is there anything special happen when I come back to the castle? Do I miss something? If not, I would just skip to mission two. The most anoying thing for me in fms is loothunt.
Cardia on 30/6/2019 at 17:58
Quote Posted by xx Bla xx
I knew about the decorative wooden panels, but still miss loot. It's the only objective I have to do. Is there anything special happen when I come back to the castle? Do I miss something? If not, I would just skip to mission two. The most anoying thing for me in fms is loothunt.
the final goal is to return to your room, don't know what to say about the loot, if you´re not much of a loot hunter just skip the mission, otherwise if you want to finish the loot goal i suggest you to explore well the buildings, see what roofs can be roped. interact with everything.
radogoal on 30/6/2019 at 18:31
Is Coco in the castle with banners with the R?
There are two wodden beams but from there i cannot jump to the balustrade
Cardia on 30/6/2019 at 19:06
Quote Posted by radogoal
Is Coco in the castle with banners with the R?
There are two wodden beams but from there i cannot jump to the balustrade
Yes, the R is from Renaud Cocco. do you have new mantle enable?
downwinder on 30/6/2019 at 19:28
great job cardia,on both mission's but a map or at least a list of key building's would have helped a lot,i would say the first map was my fav out of the two
Cardia on 30/6/2019 at 19:38
Quote Posted by downwinder
great job cardia,on both mission's but a map or at least a list of key building's would have helped a lot,i would say the first map was my fav out of the two
I´m glad you have enjoyed :thumb:
Galaer on 30/6/2019 at 19:58
I beat Mission 1. It took me 5 hours 6 min 56 s. Got barely enough loot: 14257 and 5 secrets. First impression was positive. I only used a hint about helmet location. When I found out what's the zone it is, my first thought was: "It must be in this most annoying house to get" and I was correct.
I didn't like servants objective. Mainly because they are talking at the beginning of the mission and only once. So just like I thought, after few hours of playing, I have completely forgot what have they requested. It would be really nice to put their request into objectives or let them give you request scrolls.
Another thing I didn't like is sky. At first I thought it's because I'm playing on 1.25 and this mission requires 1.27. But then I checked screenshots and it was the same with my game. There is way too many stars on this sky, that's why all the time I thought sky is broken.
And of course loot objective. It's tight, but this is standard in yours missions. I'm actually surprised that I managed to complete this objective on my own. But it's not just tight Expert requirement. Differences between difficulties are very small, so even Normal difficulty has really tough to get loot objective. I would suggest to really lower it to: 12000 on Expert, 9000 on Hard and 6000 on Normal. Why lower so much? Check next paragraph.
Loot is everywhere. This encourage exploration. Unfortunately here, everywhere means really everywhere. You need to check every nook and cranny of this mission. You need to get to every balcony you see and scale every roof you see. And a lot of this stuff feels very unintended, but that's exactly where you put a reward. I found nest with frog egg and diamond on the roof. When climbing on the roof, I thought there will be nothing because I felt like I break this mission. I was wrong and to be honest, it felt bad for me. So many of the exploration is really annoying. Getting into house with helmet was mega annoying. I really wish there would be crates in this mission.
But that's not all. Getting into hard to find places is one thing. But you need also to return from them in one piece. Finding way to descend from high place also felt like looking for unintended way to survive the fall. In the end I started to use unconscious bodies as a cushion.
Still, I managed to beat this mission almost on my own. So I think I'm getting better in your missions. Even with these problems, I enjoyed this mission. I wonder how many problems I will have in Mission 2. And if the game will be possible to complete on Newdark 1.25.