T2 mission : "3 Distinct Adventures v0.4" - final version (16/08/2011) - by Cardia
Cardia on 23/5/2010 at 18:38
Quote Posted by Yandros
Jack, I managed to lure most of the baddies back to the Mechs, who took care of all but about 3 of them, and I was able to take care of them one at a time and with my gear (this is on Normal, mind you). However, I'm stuck. I couldn't understand where Agrelos said he dropped the
locker key, and there are no clues about where
Virginia's key is. I found the
putty knife but it doesn't let me do anything. Now I've made my way to the bridge and found a lift, but don't want to take it up until I've found my gear. There's one room I can't get into, and from the duct I see a dying Mech sitting on the table. :cheeky: The door is locked and I'm not sure how to proceed.
Can someone give me a hint or two to get me going?
Russ:
in order to get inside the wounded mech room, you need to find its keycard that can be found in Priest Agrelos Room
darthsLair on 23/5/2010 at 18:57
At the base of the steps, near the ground by the Foundation wall there is some fire crystals. the clue says light is the key to getting in. not necessary to use mines.
Swiz on 23/5/2010 at 19:06
I think I've broken the first mission. I sent the elevator up without me on it (to check for any stashes beneath it) and now it won't come back down.
Tannar on 23/5/2010 at 19:09
There is a button to call the elevator back down. It is separate from the one that sends it up.
Dooh Nibor on 23/5/2010 at 19:53
Thanks Pedro, and congratulations! :thumb:
Yandros on 23/5/2010 at 20:00
Quote Posted by cardia1
Russ:
in order to get inside the wounded mech room, you need to find its keycard that can be found in Priest Agrelos RoomI have
Agrelos' keycard, but it doesn't open the door. If there's another one in there, I need help finding it.
NEVER MIND!
I never noticed that storage compartment on the end of the bed.
Swiz on 23/5/2010 at 20:07
Quote Posted by Tannar
There is a button to call the elevator back down. It is separate from the one that sends it up.
The ones in the doorways, as opposed to the shaft itself? They don't seem to work. I reloaded an earlier save and tried again to check. I can't call it back up from the top, either.
BrokenArts on 23/5/2010 at 20:09
I ended up having to skip to mission two. The dark leader kept falling below, I tried to hit him several times, he would move so damn fast, he fell off the platform too much. I jumped ahead to mission 2. I've got the two precious masks. crossed the platform, now major major lag in the center room where all the mummies are. I rarely get lag, this was bad, stuttering every few second. I may reboot, see if that helps. Try again later.
SneakyJack on 23/5/2010 at 20:21
I had the same lag problem when I tried giving the mission another shot. I got the same stuttering on mission 3 whenever a song would start playing - so maybe it has to do with music or sound files somehow. Otherwise, I'm stumped.
BrokenArts on 23/5/2010 at 20:21
OK, this is interesting. I used my sword to attack the zombies/mummies, patrolling the long slopped walkway before I enter the arena, so to speak. Once those guys were down, the hiccups stopped. Could be just me, thought I'd let you know, I took out two more mummies in the arena, and things are fine now.
The theme is gorgeous, love the music too! Nice work on that.