nicked on 24/5/2020 at 16:45
Ah whoops. I've turned link sharing on now. Hopefully works now?
ticky on 24/5/2020 at 20:17
Quote Posted by nicked
Ah whoops. I've turned link sharing on now. Hopefully works now?
Sorry, corrupted rar, cannot be opened as an archive.
Arrowgrab on 24/5/2020 at 22:27
Quote Posted by radogoal
if i treasured it in the right way i deleted the open fire in the library, after frobbing something in the chimney i go back and find a ladder downqards. will will come to the chimney between smokerroom and your mentioned room Thanks! I've followed your instruction, but this solution still
feels wrong to me. What we're doing here is
frobbing the switch that opens the library fireplace, but doing it THROUGH the wall. The switch is placed in such a way that there's no way to get a line of sight on it from the library, which suggests to me that we're supposed to get in there somehow else - but I've no idea how. It would be nice to have an official reply on how you're
supposed to get in there.
Calibrator on 24/5/2020 at 23:16
Quote Posted by Arrowgrab
Thanks! I've followed your instruction, but this solution still
feels wrong to me. What we're doing here is
frobbing the switch that opens the library fireplace, but doing it THROUGH the wall. The switch is placed in such a way that there's no way to get a line of sight on it from the library, which suggests to me that we're supposed to get in there somehow else - but I've no idea how. It would be nice to have an official reply on how you're
supposed to get in there.
A library with a
secret nearly always means that there is a
book that you can press. This one is no exception. Look to the
right of the fireplace.
(and, yes, there is
more to this library than that)
Calibrator on 24/5/2020 at 23:50
Here's some well-deserved praise to the author for this effort:
Finished it in just over five hours - whew! - with 160 loot missing (of total loot), 9 of 11 secrets and only 3 of the 5 bonus objectives.
But I needed help with one card (the king behind the door) so the statistics above aren't entirely true.
I correctly identified the murderer, although my version was so easy, that I doubted myself (Leon variant) and I framed the lawyer. Naturally ;-)
Things that set it apart:
- I very much liked the different entry points. Not sure, if I have seen this mechanic before but I thought it works great for big maps like this.
- The aforementioned guard sword/bow mechanic - this got me once ;-)
- The watcher security scheme (not being able to disable all watchers at once - and then finding the master switches in the vault)
- The binding of the missive after all pages were found.
- The simple & elegant epilog w/o an overdone camvator scene.
- The diorama room is also top shelf design: Not one but *two* nice dioramas. Attention to detail: The woman escaping with the hammerite through the back door.
A bit suboptimal:
- The cluttering of the inventory with all the cards and missive pages. Probably unavoidable but there isn't much in the inventory that is needed for this mission, anyway.
- The already mentioned "map glitch" with certain rooms. The automap was generally great, though.
Conclusion:
That was a very enjoyable, high-quality, classic Thief mission - definitely in the top-5 castle-mansion missions I played. It just feels right from the title name to the epilog.
Very well rounded design with very nice architecture (especially the roof landscape), multiple entry points to the mission and castle.
Everything felt "logical" - except for some card placements and the fact nobody removed any of the cards in all that time ;-)
Biggest design strength: Even when rooms don't contain much they still contain all that is necessary for a believable game world.
Independent Thief on 25/5/2020 at 07:55
Excellent mission, enjoyed the layout and sense of adventure although I was creeped out by the fact that framing someone other than the murderer results in the death of an innocent person!
It gave me a sense of gravity I don't find in most FM's! Well done!
csamba on 25/5/2020 at 16:36
All possible praises and glorifications have already been said, I could only repeat them (but I do, with full enthusiasm).
The card hunt was actually quite enjoyable, just like looking up those missive pages (I needed help for only one of those). But: is it too early to ask for a hint list of the 11 secrets? I found 10 of them twice, but I cannot, for the life of me, locate the last one.
Also, where can I perform that "leap of faith", and what is so fabulously "worth of climbing"?
Thank you for many hours of pure pleasure:thumb:. This year will be memorable for (at least) two things: the corona pandemic, and a whole series of more and more amazing new T2/TG FMs...
wycha on 25/5/2020 at 17:30
Quote Posted by csamba
Also, where can I perform that
"leap of faith", and what is so fabulously
"worth of climbing"?
The worth of climbing bonus is on the same area as the clocktower but on the opposite end of the "cube". Behind the tympanum if it makes sense. The gargoyle is holding
golden hoop. Probably from there you could
jum to water. But I personally did't noticed that and instead I carefully jumped back to rooftop.
csamba on 25/5/2020 at 22:35
Quote Posted by wycha
The worth of climbing bonus is on the same area as the clocktower but on the opposite end of the "cube". Behind the tympanum if it makes sense. The gargoyle is holding
golden hoop. Probably from there you could
jum to water. But I personally did't noticed that and instead I carefully jumped back to rooftop.
Thanks! Neither of these would have ever occurred to me... and wow,
what a jump! Actually you have to do it from the other side, into the rectangular pool in the inside court.