Vortex85 on 23/12/2022 at 13:46
Thanks all, hope you enjoy! Feel free to post questions and remember to use spoiler tags for anything spoilery!
fortuni on 23/12/2022 at 13:54
Congratulations on the release, surprised you didn't call it Nameless 2 :cheeky:
Will enjoy as much as your first mission.
Vortex85 on 23/12/2022 at 14:24
Quote Posted by fortuni
Congratulations on the release, surprised you didn't call it Nameless 2 :cheeky:
Will enjoy as much as your first mission.
It's not called Nameless 2 because it's not Nameless 2! Hope you enjoy it even though it's not a sequel! Something new!
Hit Deity on 23/12/2022 at 15:32
Sweet. Gonna try it later.
frobbin hood on 23/12/2022 at 15:55
Fantastic! Thanks.
90mins in and I'm stuck. Need to look around again, I think...
Vortex85 on 23/12/2022 at 16:23
Quote Posted by frobbin hood
Fantastic! Thanks.
90mins in and I'm stuck. Need to look around again, I think...
Feel free to PM me if you are stuck. I can help with any stuck points.
fortuni on 23/12/2022 at 17:07
Seriously impressed with this mission. such a massive step up from Nameless. Good job Vortex. :D
I've so far only found 3000g so guess I have a long way to go, just one issue I have come across, I experienced the dreaded hanging arrow bug whilst trying to get to the Stone of Light, but weirdly all was ok when I reloaded, but if others also experience this bug at any point in this mission I'll get Jax or Glypher to make a dml which you can include idf you release any updated version.
Vortex85 on 23/12/2022 at 17:10
Quote Posted by fortuni
Seriously impressed with this mission. such a massive step up from Nameless. Good job Vortex. :D
I've so far only found 3000g so guess I have a long way to go, just one issue I have come across, I experienced the dreaded hanging arrow bug whilst trying to get to the Stone of Light, but weirdly all was ok when I reloaded, but if others also experience this bug at any point in this mission I'll get Jax or Glypher to make a dml which you can include idf you release any updated version.
Thanks, yes I had no idea how to fix this. I had seen it in other fm before too so I didn't know if its just the pathfinding once you get a certain size or if not all room brushes are connecting. So I just listed as known bug. As you see the reload fix is listed in readme. If dml solves issues I would love that!
As the objective itself implies a treasure room will assist in Expert loot goal MASSIVELY!
fortuni on 23/12/2022 at 17:17
It's caused by certain objects such as fog or other particles interfering with the arrows, but that's about as much as I understand, but Jax says it's easy to fix once he's identified the interfering objects.
pwl on 23/12/2022 at 17:24
Oh Heck yeah!!!!!! Thank you for this!!!!:eek::cheeky: