Beltzer on 6/11/2019 at 07:44
Quote Posted by radogoal
Istill need help, how to rescue Ulla after getting the magic wand
Have you found her
in the basement?
radogoal on 7/11/2019 at 02:48
Quote Posted by Beltzer
Have you found her
in the basement?Sorry no i still haven't found an entry to the basement
Beltzer on 7/11/2019 at 04:26
Quote Posted by radogoal
Sorry no i still haven't found an entry to the basement
OK. If you have not found the
dark wing, look around on the
roof for an entry. Then look around in the kitchen,
for an entry to the basement.
john9818a on 7/11/2019 at 06:14
So far I am enjoying this mission. The details and architecture look very neat and sharp. :)
I don't really want to point out the negative but there seems to be a gap in the room brushing near the cemetery. Also one guard on patrol does a 360° turn in the study.
I've collected a lot of items but now I need to figure out what to do with them. :)
Edit: In the upstairs dining room, I can hear an arrow striking stone or wood surfaces every time I walk past one of the pillars. It just seem odd and I don't know if this was intentional.
Beltzer on 7/11/2019 at 08:33
Quote Posted by john9818a
So far I am enjoying this mission. The details and architecture look very neat and sharp. :)
I don't really want to point out the negative but
there seems to be a gap in the room brushing near the cemetery. Also one guard on patrol does a 360° turn in the study.I've collected a lot of items but now I need to figure out what to do with them. :)
Edit: In the upstairs dining room, I can hear
an arrow striking stone or wood surfaces every time I walk past one of the pillars. It just seem odd and I don't know if this was intentional.
Nice that you like it. I have a big problem with the room brushing in this mission, i cannot get it perfect :(
I'll take a look at that guard. :)
Hmm, do you mean the lower dining room? I cannot hear anything, and have no idea what that sound could be.
john9818a on 7/11/2019 at 09:37
It was definitely the upper dining room. Its almost like a boundstrigger is cd linked to a emittertrap that shoirs broadheads. Every time I walk past a column near the two windows I hear an arrow colliding. Beltzer I'll PM you a link to a short video later.
Beltzer on 7/11/2019 at 09:45
OK, thanks john.
griswold on 7/11/2019 at 11:01
Quote Posted by Gloria Creep
Hee nog een Nederlander :cool:
Sterker nog,ik kom uit Fryslan :D
john9818a on 7/11/2019 at 18:46
Quote Posted by Beltzer
OK, thanks john.
Yes room brushing can be a pain sometimes.
I think the noise I heard is caused by a bad room brush... the one that triggers the conversation. I noticed that I hear the arrow collision every time I collide with terrain. Its no big deal though. I really love the attention to detail in this mission.
Can someone give me a hint for the location of
the wand please?
Ghostly on 7/11/2019 at 20:38
John9818a, regarding the wand, third floor of tower has a puzzle for you to solve and a helpful nudge in how to solve this is by inspecting first and second floor to see what is needed.