john9818a on 14/11/2025 at 06:14
Quote Posted by TafferBoyJosh13
Also are these spoiler boxes really necessary?
It is necessary to not spoil parts of the mission that other players haven't seen yet. There may be only a handful of players posting here at TTLG but hundreds of players playing the FM, and not everyone started at the same time or moves at the same pace. Most of the 26 years of posts here have spoiler tags so that players don't read more than they intended to do. So we ask everyone please use spoiler tags. Also it would be better to post links to the pics instead of having them imbedded for the same reason.
TafferBoyJosh13 on 14/11/2025 at 10:35
Quote Posted by mxleader
Yes, thanks for spoiling part of the mission with pics...
Sorry, I've edited the links in that post.
Quote Posted by john9818a
It is necessary to not spoil parts of the mission that other players haven't seen yet. There may be only a handful of players posting here at TTLG but hundreds of players playing the FM, and not everyone started at the same time or moves at the same pace. Most of the 26 years of posts here have spoiler tags so that players don't read more than they intended to do. So we ask everyone please use spoiler tags. Also it would be better to post links to the pics instead of having them imbedded for the same reason.
Fair enough
Squadarofl on 14/11/2025 at 13:34
Where does the sounds monkey.wav come from ? It's so damn catchy 💢
Unkillable Cat on 15/11/2025 at 08:39
Quote Posted by Squadarofl
Where does the sounds monkey.wav come from ? It's so damn catchy 💢
I'm also curious about here2go.wav. It sounds like a sample from a Pet Shop Boys-album, or something similar.
Unkillable Cat on 15/11/2025 at 08:49
Quote Posted by Plibb
Something seems wrong then, because you should be able to see the rafters after barely climbing the pole - What resolution are you playing at? Your level of
Blindness will look different at different resolutions - It's possible that running *above* 1080p may also have an unwanted effect, too.
My monitor's native resolution, 2560x1440.
I gave this section another go - after a blind leap of faith where I successfully land on *something* I can see vague outlines of something in the corners of the screen, so I have to look into bizarre directions in order to see something that's literally beneath my feet.
Far above me I can see an opening where a ladder ends.
Except for the opening below that leads into the house, and the occasional glimpses of these outlines, I literally can't see anything but white noise. This is insufficient for me to continue.
szabikka on 16/11/2025 at 08:17
Interesting approach to a Thief FM. Definitely something that has never been done before.
Gonna be difficult to navigate, being blind :)
Congrats on the release and for the authentic point of view on FMs!
Unkillable Cat on 16/11/2025 at 15:33
Gave that room a final attempt. This time I made a little progress because I can sometimes see the outside edges of the platform on the peripheral of my vision, and could use that to skim along the edge and prevent myself from falling off... most of the time.
I managed to explore a little this way, and found a loot item up there worth 10... but nothing else.
It's interesting how one room can tarnish an otherwise fine endeavour... but right now I'm mostly curious as to why I can't see a thing in there. Is it a problem on my end, or the author's end?
Plibb on 16/11/2025 at 15:38
I would have to assume that your game resolution is making the fog more intense than what it should be
Hanover Aldercash on 17/11/2025 at 01:31
Quote Posted by Squadarofl
Where does the sounds monkey.wav come from ? It's so damn catchy ��
I was hoping someone would know this, but maybe it's obscure:
The Amazing Live Sea Monkeys TV show. When you hear that playing underground, you are standing in a replica of the main set. Guy in the shower is also from there.Quote Posted by Unkillable Cat
I'm also curious about here2go.wav. It sounds like a sample from a Pet Shop Boys-album, or something similar.
That is from "Here to go" by Devo.
Quote Posted by Unkillable Cat
It's interesting how one room can tarnish an otherwise fine endeavour... but right now I'm mostly curious as to
why I can't see a thing in there. Is it a problem on my end, or the author's end?
Did you try changing your resolution to 1080p? As the readme says, resolution affects view distance.
downwinder on 17/11/2025 at 03:05
i heard a sound that sounded like a sound from uru , its when walking up first set of stairs on outside above the table and chair
but it could be a sound that is universally used in gaming?