bob_doe_nz on 24/6/2025 at 21:41
Quote Posted by Pavis
You're in the wrong area :) You need to search carefully
in the floor with desks and paintingsOh, that is sneaky ;)
Anyway, finished with 6531 loot, 3/3 secrets and 5/8 pilfered.
Some rather devilish secrets and methods to get those secrets. But a rather enjoyable city mission.
bjack on 29/6/2025 at 00:43
Thank you Balboa for this FM. A lot of fun. Playing on expert, but not 100% finished yet. I'm just collecting additional loot and exploring more at this point for fun.
A possible bug:
Someone else reported earlier that a "slow down bug" for walking and running was occurring. I also experienced this 2x. Once in the museum right after coming back from the "boat place" and once again much later. Movement was similar to carrying a boulder. A boulder or body I could not drop. The solution is to pick up something heavy and toss it away. A body, boulder, big vase, etc. The slow curse would then be broken.
A small map mission that feels huge. Some sneaky stuff puzzle-wise too. I'm going to play it again, for sure.
Balboa on 29/6/2025 at 14:27
Quote Posted by bjack
A possible bug:
Someone else reported earlier that a "slow down bug" for walking and running was occurring. I also experienced this 2x. Once in the museum right after coming back from the "boat place" and once again much later. Movement was similar to carrying a boulder. A boulder or body I could not drop. The solution is to pick up something heavy and toss it away. A body, boulder, big vase, etc. The slow curse would then be broken.
Thanks for the observation. Trying to track that down. Can I assume V1.1?
Did you keep the painting, or put it back?
Before, or after, moving the pottery vases?
bjack on 29/6/2025 at 18:35
I played V1.0
The first problem occurred right after I got back from the boat ride. I could only move at a snails pace in the museum. I had previously blown up a bot, so I picked up the boiler and threw it. That "fixed" the issue. The second time was when I picked up the silver/grey gear in that mechanist penthouse type shrine. I dropped the grey gear, but didn't notice at first that I was again locked in creep mode. I had a heck of a time jumping from awning to awning! I finally figured it out and picked up a knocked out guard and dropped him.
I did take the bank painting and used it to open the safe, but I did not put it back on the wall. Funny too, because I revisited the bank a second time after the boat place (afterlife) and the painting was back on the wall and had been removed from my inventory. I took it again for fun, thinking it may count for something.
I solved the pottery puzzle near the very end, so I don't think it was related. The slow downs occurred before solving that puzzle.
I was just glad I found a way to speed up again. Try jumping 3 stories up while at a crawl ;) I was sort of pissed that you had made the awnings very hard to jump from. Glad the problem was a slow down and not you being a trickster. :joke:
Finished this morning, but missed out on one secret and 3 hammer shrines. Got just over 6000 loot. I think I'll try V1.1 next. I know of some things I didn't solve, like is there are use for certain items I picked up? Things like the spare parts (I think I did use a fuse though). I had an antient mask and a horn that I didn't use. I also try not to read through spoilers for areas I haven't been to yet, but remember a hint about one item I never used.
Balboa on 29/6/2025 at 19:59
I have yet to reproduce the problem, but V1.1 did address some wonkiness issues. Maybe it's fixed, maybe not. YMMV.
Some items you can pick up have no purpose except to obscure the useful items. The Relics of Old Gods are just McGruffins (other than the Chalice of Woe, of course)
bjack on 29/6/2025 at 21:02
Now playing V1.1 and I did not slow down after picking up the grey gear in that attic. Seems that the slow bug may just be random. My installation is pretty clean and all mods are off. V1.1 seems less glitchy. I'll report if I run into the slow down again and will try to be very specific when it happens. Meanwhile I'm having fun speeding through game play, since I know my way around.
And thanks for the word on the random objects. Sort of like the gold glowing brief case in Pulp Fiction. It's important, but not. A sort of misdirection.
I am cheating a bit the second time around since I am playing on normal. Some of the AI on expert were a bit of a pain in the neck. I hope there are no areas or objectives that normal can't visit or achieve. I look forward to opening some doors that I didn't get keys to the last playthrough.
Cheela on 30/6/2025 at 11:48
Hi, can i ask more about this fiendsihly clever solution in balcony apartment please? Nothing special in that room, any frobbable but a book, just a tray, some paintings, furniture, an unknockable door. What should i do there? By now, I am really excited.
One more question: in the area around the museum, where you have to listen to the guards' dialogue, one of the guards leaves after the conversation is over. Is it possible to follow him? Door is unpickable.
I'm fascinated by this great mission, but it's also challenging and makes me sweat, even after many years of playing Thief.
Thank you Balboa for this impressive mission!
Balboa on 30/6/2025 at 13:02
Quote Posted by Cheela
Nothing special in that room
You neglected to mention
the light switch.
The doors through
Newgate are an additional route in Normal difficulty. Nothing else to see there.
Samantha1 on 2/7/2025 at 19:45
I need help, I´m stuck in the (death) garden in which it says "only one key does not lead to death". All keys I grab disappear. Where do I find the correct one?
Also with the Shalebridge ceramics: I placed all four jars on the pedestals and a light appeared on top of them, but then what happens next? The wall safe didn´t open. What else do I have to do?
Balboa on 2/7/2025 at 20:11
Quote Posted by Samantha1
I need help, I´m stuck
in the (death) garden in which it says "only one key does not lead to death". All keys I grab disappear. Where do I find the correct one?Also with the Shalebridge ceramics:
I placed all four jars on the pedestals and a light appeared on top of them, but then what happens next? The wall safe didn´t open. What else do I have to do?Well, the one that doesn't disappear?
(sorry, but that is really the correct answer.) Look at the faces. there is one with its eyes closed.If you line the jars up for the display configuration, of course the safe won't open.
Try to rearrange the jars until you can light some of the green lights, then figure out the rest.