Vortex85 on 20/9/2021 at 14:30
Yes, A.Stahl, I appreciate the walkthrough and for you taking the time to do it. But maybe it would be better to remove it from the forums for now and post it back next month?
As for typo, :eek:. I have stealth updated the link in the original post with new objective text.
A.Stahl on 20/9/2021 at 14:36
>unwritten, but commonly accepted, rule
The idea is good, but we all know that this leads just to asking about problems in the FM thread. Moreover: those questions are in chaotic order so players just risking to read a few spoilers just while navigating the thread trying to say "thank you".
So I'll leave that to the moderators. That is too debatable, so let it be as they think is good.
Vortex85 on 20/9/2021 at 14:37
I kind of like helping people in the thread though, it's fun to help individuals with their issues. :( Gives me a chance to appreciate the fact that people are playing it.
Vortex85 on 20/9/2021 at 14:57
Yes, if I didn't make it clear I do ask to remove it for now. You can always post it a little later but I'd rather people be forced to seek answers without having them handed over so easily for now.
(UPDATE)
A.Stahl, thank you for removing walkthrough. I really appreciate it.
Stingm on 20/9/2021 at 16:51
I know I'm a little late to this but I have no problem with walkthroughs being posted when a mission is released. Strategy guides are out the same day as the games is most cases. Its up to the player if they want to use it. That being said I have no issue with waiting for a month either but again it should be up to the players. I see it from both sides. Just my opinion. No offense intended.
Edit: I just saw Fortuni post and have to say I think he went overboard on the we might as well close down the forums thing. People will always be here to download missions and post. I don't see how the site loses money either. I thought it was donations etc. I don't see how releasing a walkthrough is going to close a site. Don't get me wrong I have always liked Fortuni and appreciate everything he has done. Again no offense intended.
downwinder on 20/9/2021 at 20:27
need a bit of help where is treasure room key ,i been through entire map and not sure where it is,i checked cave according to letter by spiders and found nothing?
fortuni on 20/9/2021 at 20:29
Downwinder check near the steps in the big spider cave, it's next to a mushroom
Vortex85 on 20/9/2021 at 20:36
Quote Posted by downwinder
need a bit of help
where is treasure room key ,i been through entire map and not sure where it is,i checked cave according to letter by spiders and found nothing?So sorry about that. :erm: It's there, pm me if you still have trouble and I can send you a screenshot.
downwinder on 20/9/2021 at 20:56
thank you fortuni
mission complete 7030/8135,0/1 secret where is it?
i liked this mission ,thank you vortex85 ,i found dewdrop and the 2 healing fruits :)
i hope you continue to make more missions,also please use a better skybox next time,i wanted a crisp blue sky :)
also i cut down banners looking for secret no luck,unless i missed one?
and the way i beat barry i had 20 arrows hit him while he was above maybe 5 times then he fell and i drilled him 2 times with sword it was over he never got off one shot,i hid behind a rock to prevent him from firing
i got a feeling barry is related to benny :P
the only real threat garrett ever had in my view was the woodsie lord and the hag
ohh i almost forgot the main boss of gorts rotb series omg now that was brutal mech woodsie lord,and in rotb 2 one of the secret missions lets you do i feel is the deepest secret in a thief fan mission ever
baeuchlein on 20/9/2021 at 21:05
Quote Posted by fortuni
The unwritten, but commonly accepted, rule ...
That is what mankind gets for all these unwritten rules. Most of us don't have a crystal ball, so how should we know all these rules? Every now and then, someone is going to break it without even knowing it.
I liked the mission. An interesting daytime mission, and while trained eyes might see some architecture hinting at the author not being the perfect architect at the time of creating this, that was not even annoying for me.
The only thing that went far from being enjoyable was the last opponent. Apparently, Garrett wore a magical ring of bad luck during "my" endgame - first,
he would not climb onto the rocks almost every time I tried, then he could not jump onto the one with the enemy sometimes, then he could sometimes not hit the enemy with any sort of weapon - once, even a flashbomb did not impress the opponent in any way. Well, I just hope I will not see the enemy's "boss" anytime near... who knows what ace
he might have on his sleeve?:sweat:
P.S.: The last paragraph is
not meant to be negative criticism. I was just extremely unlucky, that's all.