redface on 15/10/2016 at 06:37
This was an amazing mission, in every way, possibly the best one I played in years. Thank you so much, Pukey Brunster!
nicked on 15/10/2016 at 06:50
Really enjoying this mission - there's a lot of imagination on display!
I think I just have a couple of things left to do:
1. I still need to complete the smuggler objective. I've basically cleaned out the map, including the smugglers' place, so I must have missed something somewhere.
2. I unlocked all four fountains, and Garrett said "Alright, that's the last one", but then nothing happened. Where do I go? What did I win? :)
Cardia on 15/10/2016 at 06:55
Quote Posted by Lady Taffer
I would love to play this game. . sadly, every time I try it just crashes back to the desktop. The menu screen starts up fine, but then nada. I tried switching from Darkloader to FM Sel, but the same problem happened. Anyone know what's going on? :(
Are you using new dark 1.24? what video card do you use? does this also happens to recent missions?
pukey brunster on 15/10/2016 at 09:02
I've just updated the mission to version 1.1 which I hope will fix some of the issues we've seen. New link replaces the old one, at the beginning of this thread.
:)
pukey brunster on 15/10/2016 at 09:07
Quote Posted by nicked
1.
I still need to complete the smuggler objective. I've basically cleaned out the map, including the smugglers' place, so I must have missed something somewhere.2.
I unlocked all four fountains, and Garrett said "Alright, that's the last one", but then nothing happened. Where do I go? What did I win? :)1. Did you get into the
smuggler's personal office? There is a
secret switch in there to open a painting. 2. At the
beginning of the mission, in the canal area just north of Vance Shipping. There's a new area you can access now ;)
jiansonz on 15/10/2016 at 09:39
Quote Posted by Zaratul
OK...and now where is the
key for putting the flower on the painting? :P
Go to the
sky pavillion, the middle (small) room and look up.
dbrilliant on 15/10/2016 at 12:09
Still stuck on my lay through, restarted level from beginning, and was looking for the Sword in the guards quarters, but all I have is a lockbox key for outside, and I can get a key for in the storage room for the tank (Tank key), but I cannot open the one inner door that the guard patrols. Once I use the sewers to get my stuff from the Inn, I cannot get back to this area again. I cannot find any rope arrows when going to the inn, etc.....I've tried some rooftops,but cannot get back to the other side, or try picking any locks.
I can get a couple rope arrow from: he garden house. Need to find out how to navigate his area. I like the music and the look of the atmosphere here.
Any ideas of the unpickable door? Or do I have to get the lockpicks first them come back to the guard station, in order to unlock the locked door to get the sword?
nv, made a few gamma/brightness changes, and resolution changes, then I was able to back track..... :)
maga on 15/10/2016 at 13:07
Quote Posted by Arrowgrab
The mission looks good so far, but I'm stuck early on and now I feel like a newbie.
So, I got to the inn, got my equipment, got rope arrows. Now what? I'm stuck in this area and can't get out. I can walk around on a circular route, go to the inn, the gardening shop and the bookseller's (which I can't get to), and that's it. I cannot go back out to the guard house area through the sewers because the ladder leading out is too high to reach, and I can't find any other ways out of here. I guess I'm supposed to use the rope arrows, but I can figure out where.
EDIT: Ok,
of course I figured it out right after posting. The wooden surface in question looked a bit washed-out and stone-like on my screen.
I', stuck there as well...... can you give me a spoiler pls?
gnartsch on 15/10/2016 at 13:19
OMG ! What a remarkable mission ! :D
You have truely put a lot of love and effort into this mission.
All those details... and the map design in general. Awesome!
Not finished yet, since there are still a few things for me to sort out, before I am willing to call this mission done.
A few bugs I noticed. I think a few had been mentioned already, but anyway:
in the channel/sewer area are a bunch of basement entries with lanterns hanging from some kind of support beams. Those beams are frobbable and can be snatched and are then labelled rubble. The lanterns are then hanging without being attached to anything.
Abbey: There is this first hammer, which you would use to get access to the secret area in the lib. If you frob anything (e.g. a ddor) with that hammer in your hands, then the hammer will disappear.
Rattle of the Build: (in case it matters: it is still cursed, since I have not figured out yet, how to remove the curse)
You can use the rattle in the secret area in the lib on the stand where you should place the 'Scriptures of the Master Builder'. And then the real Script will be placed there instead and the valuable hammer appears. The rattle vanishes.
rustmite on 15/10/2016 at 14:49
Need help locating the spell shop and the east key, please