howeird on 18/7/2020 at 16:47
Wondering why this a spoiler ? Some friends of mine had a goat that would follow people around - including me. Whenever i would turn my back on the goat the damn thing would bump me in the butt with it's head (horns). Not enough to hurt me but it was annoying. Every time it would bump me i would turn around and the goat would be turned sideways - like he was saying "I didn't do it" - looking at me head turned in a different direction. Now i know it was Nick's goat.
michael a on 18/7/2020 at 16:48
A.Stahl, I think it is insulting to say the least.
howeird on 18/7/2020 at 16:50
i always was always told beta-testing was top secret
Supremcee on 18/7/2020 at 16:59
Quote Posted by A.Stahl
That is a shame that you cannot write.
That's why I also do a podcast because I cannot write, it's a shame I know...but actually it is appreciated by many taffers in comparison to what you can give to this community sweetheart. I know that you just try to play a funny character but it doesn't work...at least it's not funny :bored:
but now let's get back to the mission
ticky on 18/7/2020 at 17:31
Quote Posted by skacky
Do you have to be such an asshat every time you post? Your "grumpy" persona isn't fun nor cute and got old very quickly.
I must agree with you on that one. Useless, totally offensive and got old very quickly.
Yandros on 18/7/2020 at 17:37
I agree with the responses to your post, A.Stahl. It's one thing to play the grumpy guy who posts highly critical reviews - that is encouraged as long as it's constructive - but personal insults will not fly. Consider this your warning.
Supremcee on 18/7/2020 at 18:34
Quote Posted by howeird
i always was always told beta-testing was top secret
what do you want to say with that?
Skejven on 18/7/2020 at 18:34
Absolutely loved the mission, super creative and atmospheric. Thief was always for me a game about exploration and atmosphere, so I'm completely fine with the way this one plays. I actually wanted to make an enemy similar to the statues from this mission in WtUL, but gave up :p Great job Nicked.
Kerrle on 18/7/2020 at 18:44
Just finished this one. Very solid mission with some very nice architecture and some fun, invisible use of portals to make for interesting geometry - nice job on all of that!
The puzzles mostly worked very well - my only suggestions might be that it wasn't clear what you were supposed to do with the blank parchment; maybe that could be spelled out more directly. Also the statues, while definitely creepy and effective, also act to discourage exploration; the one place I was stuck, after assembling the serpent staff, was due to not exploring a location one of them inhabited.
Overall definitely a mission I'd recommend, and a fun way to spend a bit of my weekend.
Psych0sis on 18/7/2020 at 18:47
Quote Posted by Galaer
Easy, people. Just because I didn't post it that I figured it out, doesn't mean I didn't figure it out.
Ah yes, cause we are supposed to know something that you didn't post, so therefore we are the ones at fault for trying to help someone who, to our knowledge, seems to have gotten stuck and frustrated with the mission. :rolleyes:
Glad you figured it out, though. Sorry you're experience wasn't so great in the end. :(