Little_Dragon on 14/11/2022 at 22:25
Quote Posted by Thinking Robot
Does anybody else encounter this problem?
I experienced a similar issue roughly four hours in, as I was preparing to use the keystone. I'd just reloaded from a savegame, only to suffer an unexpected mission-over for inexplicably failing the no-kill objective. Unfortunately, both my savegames were plagued with the same problem, so I had to restart the mission. But on the plus side, I've found some additional loot and secrets on this second go-round, so I can't really complain.
nicked on 15/11/2022 at 07:09
This came up in testing too. I thought I'd squashed the bug but I guess not. :(
If anyone has a save with a failed no kill objective, I'd be interested in taking a look to try and see what triggered it.
fortuni on 15/11/2022 at 11:55
Just finished this monster sized thieves highway, nicely done The Maw/Constantine style subterranean and enjoyed every minute, so big thanks Nick.
I loved the fading into and out of shadows as you descended down the tunnels to the subterranean area, so atmospheric and a great little touch, and I have one question, what actually is the point of the sword? You can frob the candles and get access to the House of Knoss without needing to frob the sword.
nicked on 15/11/2022 at 13:52
Erm, what sword?
fortuni on 15/11/2022 at 14:29
The sword that's embedded in the statue in the underground area, it's in room with 7 other statues, frob it and it moves into the statue, kind of a neat trick in itself, not sure if I have seen that before in an FM.
nicked on 15/11/2022 at 17:30
Ohhh right - yeah that's just to create a bridge so you can get off that platform as otherwise you could be stuck there.
Unkillable Cat on 15/11/2022 at 19:49
Finished this behemoth of an FM, mucho congrats to nicked for this masterpiece. ~600 short of the total loot, and got just more than half of the secrets.
I do have a few odd questions though:
1. Do the Mechanist+Beast spawn into the mission at a later date? Because when I first played through this FM to the end there was no one there, but I didn't visit there towards the end. In a follow-up playthrough I found them there after I'd completed the primary objective. Very strange.
2. Someone mentioned a copper inspecting a murder scene. I know of the place in question... but there was no copper there when I dropped by. Maybe he 'fell off' without knowing?
3. Once all objectives have been completed (except leaving) many things happen outside... and yet there is never any reason to go outside, as the last objective is inside the same house you're located in. What gives?
4. [spoiler]Is that gem collection actually in the game, that's mentioned in a readable? I didn't find a single special gem.[/spoiler]
5. I found what appears to be a secret in the [spoiler]crawlspace in the theater basement, above the actor's residence[/spoiler] but I couldn't find a way to activate it. Any clues?
6. I like how you planned for taffers trying to help out Tybald there at the end. :)
RippedPhreak on 15/11/2022 at 20:35
The special gems seem to combine into your regular loot collection, so you may have picked some up without realizing it.
The mech and robot do indeed spawn later on.
Unkillable Cat on 15/11/2022 at 21:17
Oh good, so I'm only going half-crazy here. ;)
RippedPhreak on 15/11/2022 at 22:03
UC: I missed that secret in the crawlspace...nice job! There IS a switch nearby, it's just hard to see in the dark.