T2 FM: Fortress By The Sea (Version 2.0, 12 Oct. 2005) - by Master Garett
bobber on 1/10/2003 at 14:31
[SPOILER]Do all the generators have to be shut down in a specific numbered sequence as they are illustrated on the scroll?[/SPOILER]
I hit 'em all as I found them and nothing has happened so I guess I have to start over right?
UliB on 1/10/2003 at 16:53
yes bobber, the sequence is important. time to go jogging around a bit :cheeky:
Ottoj55 on 2/10/2003 at 04:04
[SPOILER]the sequence is critical, if you screw up you have to reset each generator that was pulled out of order and then start back up with the shut down sequence.[/SPOILER]
bobber on 2/10/2003 at 10:43
Yep, I did that. Great mission. One gets to practice being quite stealthy in this one. Thanks!
Ottoj55 on 2/10/2003 at 16:50
sneak sneak sneak, sneak sneak sneak, and then some more sneak sneak sneak
Origami Thief on 6/11/2003 at 09:54
Am I missing something?
What are the objectives???
All I get is 5 blank squares?
Nightwalker on 6/11/2003 at 13:50
There's something very wrong. I'd suggest uninstalling it, deleting the mission and the saves and downloading a new copy, just in case there's a problem with the file. If that doesn't fix it, then you'll need some of the "techy" people here to help you out. :)
Ottoj55 on 6/11/2003 at 15:44
objectives are listed in the readme file with the mission, but this sounds like a darkloader problem.
SirFreddieM on 30/12/2003 at 06:13
For once a FM without the key-hunt. :thumb: And this mission also gave me some much needed thrills going up or down the stairs. I loved it. This could easily be my first FM replay. Keep up the good work.
Genie on 19/1/2004 at 20:49
When I tried to blacklack one of the laturn guard, I just passed through him like a ghost. Hmmm...
[SPOILER] I also need help with the 3rd power station.. I know its the basement, so I'm assuming its the locked door near the door to the mini-prision. Is there a key?[/SPOILER]