T2 FM: Exile (Being Thief 2) v1.2 - UPDATED 11/04/2014. - by Sensut
Stingm on 8/12/2024 at 18:42
Yep, that's how it ends. He doesn't make missions anymore. Unfortunately!
Relayer2112 on 9/12/2024 at 14:25
I just finished this campaign over the weekend. While I appreciate the effort that went into it and love the look of the first mission, I thought that some design decisions may have been a little too ambitious.
The idea of optional side quests was great but, other than one of them, they ended up being nothing more than 10 minute distractions that felt shallow and fell flat.
As far as the posters and the paintings...It's one thing to ask the player to "collect" things during a mission, but asking them to do so after they've potentially already explored just about everywhere is not a great idea.
By the time I got inside the mechanist stronghold, I just wanted the mission to be over.
Vitro13 on 31/5/2025 at 03:53
Does anybody know if it's possible to remove the Keeper glyph locks in the library? Getting in and out of there is a pain in the butt.
Vitro13 on 31/5/2025 at 21:20
lol Garrett's such a perv =D
<a href="https://imgbox.com/lySg9E1B" target="_blank"><img src="https://images2.imgbox.com/e5/fb/lySg9E1B_o.png" alt="image host"/></a>
baeuchlein on 1/6/2025 at 22:33
Concerning the Keeper locks: DromEd2 shows nothing behind the doors with the keeper symbols on it, so I don't think these can be opened.
Vitro13 on 1/6/2025 at 22:35
Quote Posted by baeuchlein
Concerning the Keeper locks:
DromEd2 shows nothing behind the doors with the keeper symbols on it, so I don't think these can be opened.Fair enough, thank'ee kindly.