T2 FM: Exile (Being Thief 2) v1.2 - UPDATED 11/04/2014. - by Sensut
Gloria Creep on 21/4/2014 at 20:32
It worked for me Dawggon.
I still need the key to the locked door, where you first have to walk two stairs to get to that door.
+ 2 paintings and 1 pamflet.
I read the painting whereabouts on page 1 or 2, but It's not very obvious to me.
I've climb and reclimbed almost everywhere oan and on agin. Still playing after more than 6 hours now. Can someone send me a screenshot where to find them?
:angel:
nickie on 21/4/2014 at 20:36
There's a map in the zip file which shows you the general locations of the paintings. I'm not sure what key you mean, or what pamphlet. Paintings: the Dudra sisters, the attic above the bakery, the warehouse office, Mrs Dribel's apartment and the hotel office.
Edit. If you mean Wanted poster, those are also marked on the map.
bjack on 21/4/2014 at 22:31
Sensut, thank you again for this mission. As usual, I took the hard way to get into most places, only to see the relatively easier intended path - of course after the fact. It seems I ran the game in reverse the whole way!
I did have to check this thread for a few hints when I got "silly lost" running in circles and not seeing the forest from the trees, but mostly the game was intuitive for me.
I thank you for not having a platoon of guards with hard hats that cannot be black jacked and I am thankful that even the new dark allows a taffer to bjack AI in stealth, even if this means a pile of AI 6 to 10 deep. I don't like to have to do this, but I did allow it once or twice playing this FM. Just too many AI for me on expert and my creeping skills were low.
Please forgive me if you have already answered this, but is there is potential sequel? A 3rd installment? I will patiently wait for the magic. This was a great city mission with lots of side treks. Lots of fun. I think there is more to come. Cheers sir!
Sensut on 22/4/2014 at 07:45
Quote Posted by bjack
Please forgive me if you have already answered this, but is there is potential sequel? A 3rd installment? I will patiently wait for the magic. This was a great city mission with lots of side treks. Lots of fun. I think there is more to come. Cheers sir!
You're welcome.
Yes, I have a plan for part 3, a frozen Arctic / mines themed mission, but more details a can't give yet.
Independent Thief on 22/4/2014 at 11:41
Wonderful work Sensut, I found the whole mission to be interesting-it's wonderful to see New Dark used to it's full potential. I also loved the Mechanist area, very inspiring!
Renault on 22/4/2014 at 14:12
More praise for Sensut! This was an amazing piece of Dromed work (I'm guessing you really pushed the limits on brushes and objects), and it was just an awesome mission overall. I've always thought about doing an FM where Garrett just had a random set of jobs to fulfill, and this mission did that perfectly. Plus, some great rooftops and vertical gameplay, with some really cool hard-to-reach places and secret areas. I haven't played a level in a while that took me this long - clocked in over 7 hours on the first part, and I missed a whole bunch of loot and only got 2 out of 10 secrets. The Mechanist areas were brilliant, they really gave me the feeling that I was going up against a "war machine" type foe as opposed to just some splinter group of the Hammers. And it was great how you still managed to inject a little something for all the other major factions as well.
Anyway, thanks for the fantastic mission - I'm already stoked for part 3.
Agent Cooper on 22/4/2014 at 22:18
Sensut, thanks for another milestone FM, incredible design of both visuals and gameplay, hard but absolutely fair afaics ! :thumb:
Absolutely enjoy the rooftop climbing !
Need help with 2 issues (Pt.1) please, didn't want to read the whole thread to avoid non-related spoilers :
- There's an apartment with a piano playing lady, a guy and another lady downstairs. Found something interesting in that lower room and a letter about a key. I know where the key belongs to, hopefully, but can't find the key itself for the life of me ...
Any hints ?
- Right now I'm in the bank basement, in front of a green gas tank.
Read about the timed lock, but how would I deactivate it temporarily ?
Neither the valve on the floor in front of it nor the one in the room with the gear lock seem to be frobbable.
What gives ?
Thanks for any help,
Cooper
Nightwalker on 23/4/2014 at 00:29
Have you got the contracts from the contract depository that give you objectives that involve these places? If not, then you probably can't do anything in either place.
lupus on 23/4/2014 at 00:51
I have a question about secrets. I'm currently missing 25 loot. I'm also missing one secret so that might be related
so I so far have the twins secret, the gallery secret, the mech library safe secret, the eggs, the chimney secret, the banker secret, the hotel manager secret, the hammerite secret, and, finally, the power station secret. I've combed the map but I can't seem to find the last secret and the last piece of loot.
nickie on 23/4/2014 at 05:33
You don't mention the secret at Detective Mills, but that's more than 25. There's a lootlist in the zip but if you don't want to look, items worth 25 are: a locked crate near the Alma safe, behind a stall east end of market, and a coinstack in the Mech bunkroom. There is one 10 and a few 15s though.