MsLedd on 26/5/2001 at 01:36
MsLedd pinches belboz ;)
mr_luc on 26/5/2001 at 02:08
I loved EtE. It was released almost concurrently with Saturio Returns Home, and frankly at first I liked Saturio a hell of a lot more -- mostly because of what I saw as restrictive, linear gameplay.
Notice that I said 'at first' -- that's because I just ditched EtE right away to play Saturio after playing about 5 minutes of each. Needless to say, I hadn't gotten very far in EtE at the time. ;) And Saturio hit you with a massive load of eye candy all at once, in a concentrated area, right off the bat.
But when I went back to EtE I discovered a much greater depth of gameplay -- and the one thing that really clinched it for me: rooftop climbing.
I loved the climbing element of EtE. I mean, dammit, what good's a castle with a tower and walls unless I can climb all over the place? I climbed everywhere in that mission, and in the process I discovered a whole bunch of 'too many poly' bugs -- but I didn't care, it was sweet as hell, because the author had purposefully left the whole area climbeable. Not only that, but the storytelling/gameplay mix was actually close to perfect -- for instance, I love that you could choose to take on/sneak by those two guards and take a shortcut right away -- OR you could go the long way around, be a lot better informed, and approach them from behind.
And when that guard turned the gas light back on -- eek! Caught me with my pants down.
Although it's a little late now, I do have some bugs to report btw.
-- When I saw Alex in the library area, where he walks into the secret door, I actually saw him a ways off and shot him with a gas arrow. Needless to say, he didn't pass out, and so I wasted 4 arrows before I figured he was there for cutscene purposes.
-- Some of the particle effects from a blood animation do that 'never-ending swirl' that eventually makes them just an occasional flickering red dot. I think the problem is outside somewhere.
-- If you climb on the exterior wall all the way down to the vineyard area and look towards the castle, if you find the right spot you can get a massive Hall of Mirrors effect.
Hehe, that's it! Seriously, that's all, and the last one isn't even a bug.
Edit: oh, yeah, also Montague is immune to gas arrows in the office, and you can't follow him when he leaves the room . . . that's necessary for story of course, but I thoguht I'd mention it. I don't care, because unlike an action game, there is no immediate disruption of my 'game plan'; it's Thief, so I have time to think.
inez on 21/6/2001 at 23:59
I just KO'd a couple of guards and tried to open a gate that is at the north end of their little area. A lever in one of the guard-rooms does not light up when I approach it, and this strikes me as strange. If I need to get to the master bedroom to protect the Lord, how do I get there? There's also a sewer-type gate that I cannot open after I crawl around for a bit after descending through a small gated opening. Where is the key for that door? Thanks for any help you can give!
kfgecko on 22/6/2001 at 00:27
You on the right track. That non-highlighting lever must be the front gate lever. It's only there for looks (you can't go out the front) so I made it unusable.
Make your way to the ball room which is just west of the front gate...
And remember, there is always a sneaky solution.
Also, you'll open that lid at a later time...
[ June 21, 2001: Message edited by: kfgecko ]
kfgecko on 22/6/2001 at 00:32
Hmmm... it sounds like you already went to the library room... and found the special book. That's near a way up to the master bedroom... but Montague is in.... (did you listen to the conversation of Benny and the female servant?)
Montague is in....
<BLOCKQUOTE><FONT size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><DIV STYLE="background-color:#000080"><FONT color="#000080">his office</FONT></DIV></BLOCKQUOTE>
How do you get there?
<BLOCKQUOTE><FONT size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><DIV STYLE="background-color:#000080"><FONT color="#000080">Look at the ceiling of the green room</FONT></DIV></BLOCKQUOTE>
inez on 22/6/2001 at 00:38
Thanks kfgecko, I'll give your advice a try. BTW, nice mission! <IMG SRC="thumb.gif" border="0">
Hit Deity on 23/6/2001 at 04:25
Yes. Very good mission and neat scripting of the interactions between characters. :D
kfgecko on 5/7/2001 at 06:23
BTW, there used to be a FAQ here at TTLG for ETE. I've asked to have it put back. In the meantime, here's another site that has the ETE FAQ:
(
http://kfgecko.homestead.com/embracefaq.html) http://kfgecko.homestead.com/embracefaq.html
Nameless_Shadow13 on 31/7/2001 at 03:59
Alright, I got Alex, the stupid alarm is going off and driving me nuts, I ve been all around the damn house 20 times, even fed the cheese to the mouse in the cellar. I need to kill Montague now and I cant find him. I have a feeling it has something to do with the lever in the room with the watcher and the 2 turrets...but the lever wont select and i cant figure out what the hell to do...there is also a door at the bottom of stairs that im trying to figure out how to open without success. Its driving me bonkers. please help :confused: <IMG SRC="shake.gif" border="0">
Ramirez's old fat Burrick on 31/7/2001 at 04:48
Have you been on the balcony outside Montague's room? There's a rope arrow there. You must climb it in order to finish the mission.
So, what are you waiting? Up the rope you go...Why do you move so slooooooowwwwwwwwwwwwww! ;)