Gillie on 17/7/2009 at 11:29
Quote Posted by Melan
Gillie: ah, some good quality climbing fun. Some of the roofs in the mission are made of objects, which have a boxy physics model; I had to resort to them to save on terrain brushes (always an issue) and reduce complexity here and there.
It was rather accidental, though I kept trying as I had to get the crates up there as well to that level.
It was fun doing so. Where else I wonder? :ebil: I got to the waterfall area.
Guess was not meant to do so.
(
http://img129.imageshack.us/i/disorentationwaterfall1.jpg/)
bedwine on 17/7/2009 at 19:57
Quote Posted by Melan
bedwine: you can put a rope arrow in the hatch texture "leading" to the upper level.
Gillie: ah, some good quality climbing fun. Some of the roofs in the mission are made of objects, which have a boxy physics model; I had to resort to them to save on terrain brushes (always an issue) and reduce complexity here and there.
Yes, I did that. It was the other one I was having trouble with. I had to go all the way back and find a box and then go through all the jumps and climbs all over again to get that vase. This is a devishly hard mission. But, I love it.
Melan on 20/7/2009 at 08:39
Oh, that. Here is how I do it: stand in the window, facing the gargoyle... lean forward... jump and grab the vase. :cool:
Ravenus1 on 20/7/2009 at 22:59
I really loved this mission. Lots of exploring and vintage look. I am too lazy to read all this thread so could someone tell me if the keeper library section is supposed to be blocked off, cause those clicking feet below going in and out the doors makes me want more.
Ravenus1 on 21/7/2009 at 20:30
Thank You, Sticky Fingers. I figured maybe crates, but thought too much hassle.
But now I am too curious not to go down there. :)
Meisterdieb on 22/7/2009 at 04:43
Wow, Melan, you gave us another masterpiece.
Fanatstic architecture, great ways to enter/leave areas, wonderful music/sound - a simply amazing mission.
Just finished it for the second time (first time with 2hrs 40 minutes but over 1000 short on loot) trying to find all the hidden crannies and all the loot. And I'm still short 235...
edit: found some more but still short 160.
Tried ghosting the first time around, but while I think it is possible, I just gave up since I was trying to find more loot and having to ghost while searching and roofclimbing just isn't compatible (or I#m just not patient enough).
Are there any secret objectives connected with the other dead corpse or the donation box?
Has anybody else got this bug with the pickpockest? At the stats screen it says [SPOILER]3[/SPOILER]out of[SPOILER]12[/SPOILER] but I didn't find any more people and I'm quite sure I only blackjaked them after I got their loot/item.
Melan on 22/7/2009 at 09:36
Thanks for your comment, Meisterdieb! There are no extra or hidden objectives in this mission; as for the pickpocket stats, they are incorrect due to a Dromed bug.
tafferjim on 24/7/2009 at 03:22
Has someone made a walkthrough of this mission yet? It is exactly what the title claims and I have tried it 3 different times to no avail.
jiansonz on 24/7/2009 at 07:42
Quote Posted by tafferjim
Has someone made a walkthrough of this mission yet? It is exactly what the title claims and I have tried it 3 different times to no avail.
No walktrough that I know of - but if you ask about your specific problems, I am sure we can help you.
(I have only played it once, but I took my time and I think I can find my way around pretty well.)