DirkBogan on 20/7/2019 at 07:34
Hey everyone,
My first FM for Thief 2,
Compulsory Egress, has been released!
This mission takes place in a tangled, grimy town with an opulent City Hall.
It has straightforward objectives, but lots of open-ended exploration.
I wouldn't call it a 'rooftops' mission, but there are many climbing and jumping opportunities if you want them!
It mainly uses stock Thief 1/2 assets, some of which are faithfully modified, with a healthy serve of custom objects and textures in places.
For this reason, I seriously recommend NOT using any graphics mods. Many of them turn the visuals into a jumbled mess.
This FM was made using NewDark 1.26, and is only compatible with FMSel, AngelLoader, or NewDarkLoader.
It is available in English, French (by Azaran), German (by zappen), and Russian (by Soldi).
DOWNLOAD: (53.1MB .7z file, 102MB uncompressed)(
https://drive.google.com/open?id=12BfX-nJZ-_B-WOvYaxH20GrCvcDsrxGA) Google Drive 53.1MB .7z file
Thiefmissions.com [coming soon!] (thank you Jason/epithumia!)
(
http://www.southquarter.com/downloads/2019/CompulsoryEgressV1.7z) Southquarter (thank you Brethren!) 53.1MB .7z file
(
http://www.taffersparadise.co.uk/thief2mission/CompulsoryEgressV1.zip) Taffers Paradise (thank you Lord Soth!) 62.9MB .zip file;
must extract 'CompulsoryEgressV1' folder manually(
https://download.darkfate.org/fan-missions/thief2/compulsory_egress/CompulsoryEgressV1.7z) Darkfate.org (thank you clearing!) 53.1MB .7z file
BRIEFING:Quote:
“It's not often I get such a good tip from idle gossip.
For weeks I heard rumours that the run-down southern town of Navenvolk
was awash with fears of an imminent crisis.
I didn't pay them much attention, until the
Tribune confirmed that an
evacuation had been announced — not an easy choice, considering they built
a new City Hall there just a few months ago, replete with garish décor... and the regional treasury.
Heh, what a move that was; meant as some initiative to ‘revitalise the area'.
Since then, the borough has been beset by a flood of trendy nobility,
trying to gobble up cheap urban real estate in a newly fashionable area.
It's become a rat's nest of rich and poor.
I overheard a family at The Docks moaning that they were
forced out of their hole in the wall for a few stacks of silver.
Given its civic importance, the councilmen of Navenvolk have enlisted a
mercenary force to defend the town once they clear out,
under the command of the well-respected Captain Ricardo.
I hear he's quite the hero. Has the mind of a real... strategist.
Well, I guess that means they're expecting a siege. I'll have to find out more myself;
the details have not been forthcoming.
I'd better get going. Navenvolk is at least two days travel,
and I can't be the only rogue planning to make a killing
from a town full of abandoned property...”
SCREENSHOTS:[CENTER]
Inline Image:
https://i.imgur.com/IgB76D4.jpgInline Image:
https://i.imgur.com/Ii9hcpi.jpgInline Image:
https://i.imgur.com/wobyGoh.jpgInline Image:
https://i.imgur.com/ZAnZ06T.jpgInline Image:
https://i.imgur.com/Fs7KCo7.jpg[/CENTER]
BETA-TESTERS:-Aemanyl
-Korthak
-marbleman
-Mat99
-Psych0sis
-skacky
-Schlock
-Squadafroinx
-zajazd
All my testers provided invaluable advice, bug-fixes and suggestions. Without these, the mission would lack a significant amount of polish.
To do their efforts justice, I've catalogued every alteration I made between the original beta version and the final release in the CHANGELOG.txt,
with individual attribution to testers who made the suggestion.
For further thanks, credits, or miscellaneous notes and tips, the readme files should have most of the answers you're looking for! I am indebted to many people, and have stood on the shoulders of some immense giants to make this FM.
Cardia on 20/7/2019 at 07:38
congratulations on your first release, downloading and will play it today!
marbleman on 20/7/2019 at 07:39
Congrats on the release, buddy! I'm off to play it for the fifth time. :D
Bosh on 20/7/2019 at 09:09
Congratulations on your first T2 FM. Hats off to you - always good to see new authors. Off to play right now - thank you :thumb:
JoergA on 20/7/2019 at 10:21
Well build mission, a lot of exploration and an interesting story. Thanks for releasing, hope to see more from you :thumb:
Schlock on 20/7/2019 at 12:34
Congratulations. This is an amazing FM, impressive in its own right and even more so for being a first release. The city area is great but the town hall is a work of art.
A.Stahl on 20/7/2019 at 14:27
Great result for the first mission.
But... boring. Really, in two days I won't be able to recall if I've played this mission. Everything is good (texturing could be better, much better) but nothing is remarkable.
Sorry, just telling about how I feel.
Korthak on 20/7/2019 at 15:15
Congratulations on the release! This is a good one with high replayability. There is a lot to discover in the city area - amazing for a first one.
Good job, gonna play it again. :thumb:
HavvicGames on 20/7/2019 at 17:45
Wow, great mission I really loved the interiors. I ended up pretty short on loot so I'll have to go back through and see where I missed stuff (and admire the interior work again :) ). Very impressive for a first release.
downwinder on 20/7/2019 at 18:23
downloading now,grats on release,will update post when mission complete or i need help ,what ever comes first
great mission,was able to complete it with no help,some advice for newer player,look carefully for switch's in area's you might think are dead ends
7263 loot out of 10k+
a ton to explore ,very impressive mission,and the city is pretty open so you can go many directions
i even found one easter egg,a counter you can climb over to review a hand drawn painting lol,also found keeper area by using ? key,and loved the mini escape right to the start so mission ends perfectly
DirkBogan you are a great fan mission maker,i hope you continue to make mission's,thank you so much for this gem of a mission
also the screen shots above dont give this mission justice,the mission looks amazing,and the amount of levels to the city is amazing,gone are the days of a flat city :P
and dirkbogan is dewdrop anywhere in mission?