fortuni on 3/4/2023 at 07:17
Finished mission 2, officially got 4 out of 5 secrets as I still can't find the correct way to get into the lab without cheating, but I did manage to kill all the zombies without cheating.. :D
If your going to release a fixed update version something else you may wish to address, on end game stats the campaign total is not cumulative, it's only showing the amount of loot found in mission 2
A.Stahl on 3/4/2023 at 07:23
Ha, the really nice campaign we got.
The only bad nuance I can mention is the abrupt endings of the first 2 missions. I would like it more if the fact of the mission end would be more obvious.
That hook drop near the mail drop was... nice.
griswold on 3/4/2023 at 08:02
Is there a blackjack in mission 2?
fortuni on 3/4/2023 at 08:23
Quote Posted by griswold
Is there a blackjack in mission 2?
Yes, look for a
skeleton
Balboa on 3/4/2023 at 12:19
Quote Posted by baeuchlein
While I could finish the missions, there is still something strange. The messages in my
Thief2.log state that NVScript is being loaded. However, while the log file says it's NVScript version 1.2.8.0 and date is August 15th, 2021, the
NVScript.osm file's date/time stamp are of February 18th this year.
I have a "script collection" on my hard disk containing a
NVScript.osm for
Thief 2, taken from T2Fix v1.27e, which is v1.2.8 and has a date/time stamp of August 15th, 2021 This file is not identical with the
NVScript.osm of the campaign. The one from the campaign has a size of 662,528 bytes while the one from T2Fix is 607,232 bytes in size. Weird. The campaign's file also is neither the same as NVScript v1.2.9 nor as v1.3.0 (once again for
Thief 2).
Is there something wrong with the campaign's file, or was this difference to be expected for some reason?
Thanks for your concern, as things do happen sometimes.
The NVScript included with the campaign is version 1.3.0, which I pulled from GitHub on February 18th., and has a file size of 662,528 bytes.
NVScript v1.2.8 has a file size of 607,232 bytes and is dated August 15th, 2021.
As far as I can tell, there is nothing wrong with the campaign's NVScript file.
Balboa on 3/4/2023 at 12:30
Quote Posted by A.Stahl
The only bad nuance I can mention is the abrupt endings of the first 2 missions.
Yes, mission 1 does end rather abruptly, but that should have been foreshadowed by the outrageous payment for such a simple job. Treachery was to be expected.
Mission 2, however, does not
have to end abruptly, but that is a rather well hidden objective.
Balboa on 3/4/2023 at 12:46
Quote Posted by fortuni
I still can't find the correct way to get into the lab without cheating
Blatant spoiler:
Adept Lucca Abrucha - On Adept Farod Corino - Off Adept Marona Ramien - Off Adept Kahmina Kreos - OffCampaign loot totals
should be correct, but I'll check again.
zappenduster on 3/4/2023 at 14:25
Thanks Balboa and Bäuchlein, meanwhile I overwrote the campaign's NVScript.osm with an older one from 2020 which I found on my HD ... and everything seems to work fine now. :D Don't ask me why ...
Inline Image:
https://www.ttlg.com/forums/images/smilies/confused.gif
Marbrien on 3/4/2023 at 14:35
In mission 1, is there a use for the wheel that can be removed from one of the menagerie carriages?
fortuni on 3/4/2023 at 14:55
Quote Posted by Balboa
Campaign loot totals
should be correct, but I'll check again.
I've just checked from a reload and they were correct this time so not sure why they were wrong before, and no I didn't Ctr-Atl-Shift-Del
Thanks for the secret solution, hadn't even seen those buttons before.