FrenchDecay on 27/4/2017 at 10:03
Quote Posted by Cardia
Welcome back, Athalle made a map in French version?
I just asked her about it. If there is one, it's most likely in French and I'd assume it's a handmade one. I'll keep you informed about it
FrenchDecay on 27/4/2017 at 12:54
The map Athalle made is handmade as I thought and can't be shared as it is right now. However, if this can help anyone (especially Ricebug, I don't know how far you went with the map) she says she can manage to finish it in one week roughly
tone_lord on 21/5/2017 at 03:35
Really terrific mission!
I loved the puzzles--hard enough to force thinking, but not too hard to solve.
I found all of the secrets and all but 375 of the loot and did not have to seek help a single time.
Extremely imaginative mission structure. So much to do. A lot of backtracking but necessary and not onerous.
Highly recommended!!
MrMunkeepants on 16/7/2017 at 05:37
I'm in the teleport hub, how do I get to Arastris?
FrenchDecay on 16/7/2017 at 08:56
Quote Posted by MrMunkeepants
I'm in the
teleport hub, how do I get to Arastris?
It's been a while but
teleport to the sanctuary, it should be the room with an orange-glowing stone, go through the door and go onto the wooden bridge,
you can rope down the corpse textures on the wall or drop down to the lower bridge (you'll take some damages), you need to go all the way down. You'll find the corpse standing up in the nearby hallwayAlternatively,
you can teleport to the "Brass Tombs", go under the bridge and use a mortuary coin on the bowl in the room with water to spawn a boat that will go to the area down the tall bridges
MrMunkeepants on 16/7/2017 at 19:53
thank you, FD - for the tip and for the mission!
it was surprisingly expansive, with multiple clever puzzles and innovative features :thumb:
FrenchDecay on 17/7/2017 at 09:54
Thanks! I hope you didn't get lost that much ;)
Midgard on 6/2/2018 at 04:08
Opening title sequence has first-rate art and narration. I've only recently returned to playing FMs after a 3 year hiatus (after burning myself out on Doom wads from the Doom community) so I'm going on a fresh install of Thief 2 and the latest TafferPatcher_TMA_218_beta patch and I'm noticing that the movies aren't playing at their proper aspect ratio and are elongated on my 16:9 Samsung SyncMaster 23" widescreen monitor. What are the proper settings in the ini/cfg files for optimum viewing of movies/cut scenes for widescreen with no cropping or wonky aspect ratios?
Tannar on 6/2/2018 at 06:27
Here are some things we discovered when making The Drymian Codex which might help:
Note: If the movie is cropped (which it may be with default settings from Tafferpatcher), open cam_ext.cfg in a text editor (such as notepad) and find crop_movies. If there is no semicolon in front of it, add one to comment it out.
Note 2: The briefing is in widescreen, but NewDark will mush it horizontally to a 4:3 ratio when playing it in game. So it will fill the screen if you have Thief's resolution set to a 4:3 resolution, but otherwise will be a little mushed and there will be space on either side. If the movie is instead getting cropped and some of it is cut off the screen, open up cam_ext.cfg and try setting ui_scale_mode 1 (instead of 2) and also perhaps scale_movie_to_ui.